来自cudaMemcpy2D的错误数据

问题描述:

如果这类问题已被要求,我表示歉意,请将我链接到线程!来自cudaMemcpy2D的错误数据

无论如何,我是CUDA新手(我来自OpenCL),并且想尝试使用它生成图像。有关CUDA代码:

__global__ 
void mandlebrot(uint8_t *pixels, size_t pitch, unsigned long width, unsigned long height) { 
    unsigned block_size = blockDim.x; 
    uint2 location = {blockIdx.x*block_size, blockIdx.y*block_size}; 
    ulong2 pixel_location = {threadIdx.x, threadIdx.y}; 
    ulong2 real_location = {location.x + pixel_location.x, location.y + pixel_location.y}; 
    if (real_location.x >= width || real_location.y >= height) 
    return; 
    uint8_t *row = (uint8_t *)((char *)pixels + real_location.y * pitch); 
    row[real_location.x * 4+0] = 0; 
    row[real_location.x * 4+1] = 255; 
    row[real_location.x * 4+2] = 0; 
    row[real_location.x * 4+3] = 255; 
} 

cudaError_t err = cudaSuccess; 

#define CUDA_ERR(e) \ 
    if ((err = e) != cudaSuccess) { \ 
    fprintf(stderr, "Failed to allocate device vector A (error code %s)!\n", cudaGetErrorString(err)); \ 
    exit(-1); \ 
    } 


int main(void) { 
    ulong2 dims = {1000, 1000}; 
    unsigned long block_size = 500; 
    dim3 threads_per_block(block_size, block_size); 
    dim3 remainders(dims.x % threads_per_block.x, dims.y % threads_per_block.y); 
    dim3 blocks(dims.x/threads_per_block.x + (remainders.x == 0 ? 0 : 1), dims.y/threads_per_block.y + (remainders.y == 0 ? 0 : 1)); 

    size_t pitch; 
    uint8_t *pixels, *h_pixels = NULL; 
    CUDA_ERR(cudaMallocPitch(&pixels, &pitch, dims.x * 4 * sizeof(uint8_t), dims.y)); 
    mandlebrot<<<blocks, threads_per_block>>>(pixels, pitch, dims.x, dims.y); 

    h_pixels = (uint8_t *)malloc(dims.x * 4 * sizeof(uint8_t) * dims.y); 
    memset(h_pixels, 0, dims.x * 4 * sizeof(uint8_t) * dims.y); 
    CUDA_ERR(cudaMemcpy2D(h_pixels, dims.x * 4 * sizeof(uint8_t), pixels, pitch, dims.x, dims.y, cudaMemcpyDeviceToHost)); 

    save_png("out.png", h_pixels, dims.x, dims.y); 

    CUDA_ERR(cudaFree(pixels)); 
    free(h_pixels); 

    CUDA_ERR(cudaDeviceReset()); 
    puts("Success"); 
    return 0; 
} 

save_png功能是我采取数据块并将其保存为PNG创造了一个通常的效用函数:

void save_png(const char *filename, uint8_t *buffer, unsigned long width, unsigned long height) { 
    png_structp png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL); 
    if (!png_ptr) { 
    std::cerr << "Failed to create png write struct" << std::endl; 
    return; 
    } 
    png_infop info_ptr = png_create_info_struct(png_ptr); 
    if (!info_ptr) { 
    std::cerr << "Failed to create info_ptr" << std::endl; 
    png_destroy_write_struct(&png_ptr, NULL); 
    return; 
    } 
    FILE *fp = fopen(filename, "wb"); 
    if (!fp) { 
    std::cerr << "Failed to open " << filename << " for writing" << std::endl; 
    png_destroy_write_struct(&png_ptr, &info_ptr); 
    return; 
    } 
    if (setjmp(png_jmpbuf(png_ptr))) { 
    png_destroy_write_struct(&png_ptr, &info_ptr); 
    std::cerr << "Error from libpng!" << std::endl; 
    return; 
    } 
    png_init_io(png_ptr, fp); 
    png_set_IHDR(png_ptr, info_ptr, width, height, 8, PNG_COLOR_TYPE_RGBA, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT); 
    png_write_info(png_ptr, info_ptr); 
    png_byte *row_pnts[height]; 
    size_t i; 
    for (i = 0; i < height; i++) { 
    row_pnts[i] = buffer + width * 4 * i; 
    } 
    png_write_image(png_ptr, row_pnts); 
    png_write_end(png_ptr, info_ptr); 
    png_destroy_write_struct(&png_ptr, &info_ptr); 
    fclose(fp); 
} 

反正系统产生的图像是奇怪的白色条纹,可以看到随机彩色像素斑点here

有什么明显的我做错了吗?我试图按照CUDA网站上的介绍文档。否则任何人都可以帮我解决这个问题吗?在这里,我只是试图用绿色像素填充pixels缓冲区。

我正在使用NVIDIA GeForce GT 650M独立显卡的MBP视网膜。如果需要,我可以从cuda示例代码运行并粘贴输出到print_devices

编辑:请注意,用下面的Makefile编译过程中没有错误或警告:

all: 
    nvcc -c mandlebrot.cu -o mandlebrot.cu.o 
    nvcc mandlebrot.cu.o -o mandlebrot -lpng 

,并在运行时没有错误。

如果你提供了一个完整的代码让别人可以复制,粘贴,编译和运行,而无需添加任何内容或更改任何内容,那么在我看来,剥离包含头文件并没有什么帮助,并且使测试代码如果你需要帮助,依赖于其他人可能没有的png库也不具有生产力。

您的内核启动错误检查被破坏。您可能需要查看proper cuda error checking。如果您进行了适当的错误检查,或者使用cuda-memcheck运行了代码,则会在内核启动时发现错误9。这是一个无效的配置。如果你要打印出你的blocksthreads_per_block变量,你会看到这样的事情:

blocks: 2, 2 
threads: 500, 500 

你实际上设置每块线程500,500这里:

unsigned long block_size = 500; 
dim3 threads_per_block(block_size, block_size); 

这是非法的,因为你正在请求每块500x500线程(即250000个线程),其超过了the maximum limit of 1024 threads per block

因此,你的内核根本没有运行,你会得到垃圾。

您可以通过更改您的block_size定义相当简单的修正此错误:

unsigned long block_size = 16; 

之后,仍然有一个问题,因为你误解了参数cudaMemcpy2D。:

CUDA_ERR(cudaMemcpy2D(h_pixels, dims.x * 4 * sizeof(uint8_t), pixels, pitch, dims.x, dims.y, cudaMemcpyDeviceToHost)); 

的第五个参数的文件中指出:

宽度 - 矩阵转移的宽度(以字节为单位列)

,但你已经通过在元素的宽度(组4字节)而不是字节。

这将解决这个问题:

CUDA_ERR(cudaMemcpy2D(h_pixels, dims.x * 4 * sizeof(uint8_t), pixels, pitch, dims.x*4, dims.y, cudaMemcpyDeviceToHost)); 

随着上述变化,我能得到良好的结果与你的代码的测试版本:

#include <stdio.h> 
#include <stdint.h> 

__global__ 
void mandlebrot(uint8_t *pixels, size_t pitch, unsigned long width, unsigned long height) { 
    unsigned block_size = blockDim.x; 
    uint2 location = {blockIdx.x*block_size, blockIdx.y*block_size}; 
    ulong2 pixel_location = {threadIdx.x, threadIdx.y}; 
    ulong2 real_location = {location.x + pixel_location.x, location.y + pixel_location.y}; 
    if (real_location.x >= width || real_location.y >= height) 
    return; 
    uint8_t *row = (uint8_t *)((char *)pixels + real_location.y * pitch); 
    row[real_location.x * 4+0] = 0; 
    row[real_location.x * 4+1] = 255; 
    row[real_location.x * 4+2] = 0; 
    row[real_location.x * 4+3] = 255; 
} 

cudaError_t err = cudaSuccess; 

#define CUDA_ERR(e) \ 
    if ((err = e) != cudaSuccess) { \ 
    fprintf(stderr, "Failed to allocate device vector A (error code %s)!\n", cudaGetErrorString(err)); \ 
    exit(-1); \ 
    } 

int main(void) { 
    ulong2 dims = {1000, 1000}; 
    dim3 threads_per_block(16, 16); 
    dim3 remainders(dims.x % threads_per_block.x, dims.y % threads_per_block.y); 
    dim3 blocks(dims.x/threads_per_block.x + (remainders.x == 0 ? 0 : 1), dims.y/threads_per_block.y + (remainders.y == 0 ? 0 : 1)); 

    size_t pitch; 
    uint8_t *pixels, *h_pixels = NULL; 
    CUDA_ERR(cudaMallocPitch(&pixels, &pitch, dims.x * 4 * sizeof(uint8_t), dims.y)); 

    printf("blocks: %u, %u\n", blocks.x, blocks.y); 
    printf("threads: %u, %u\n", threads_per_block.x, threads_per_block.y); 
    mandlebrot<<<blocks, threads_per_block>>>(pixels, pitch, dims.x, dims.y); 

    h_pixels = (uint8_t *)malloc(dims.x * 4 * sizeof(uint8_t) * dims.y); 
    memset(h_pixels, 0, dims.x * 4 * sizeof(uint8_t) * dims.y); 
    CUDA_ERR(cudaMemcpy2D(h_pixels, dims.x * 4 * sizeof(uint8_t), pixels, pitch, dims.x*4, dims.y, cudaMemcpyDeviceToHost)); 

// save_png("out.png", h_pixels, dims.x, dims.y); 
    for (int row = 0; row < dims.y; row++) 
    for (int col = 0; col < dims.x; col++){ 
     if (h_pixels[(row*dims.x*4) + col*4 ] != 0) {printf("mismatch 0 at %u,%u: was: %u should be: %u\n", row,col, h_pixels[(row*dims.x)+col*4], 0); return 1;} 
     if (h_pixels[(row*dims.x*4) + col*4 +1] != 255) {printf("mismatch 1 at %u,%u: was: %u should be: %u\n", row,col, h_pixels[(row*dims.x)+col*4 +1], 255); return 1;} 
     if (h_pixels[(row*dims.x*4) + col*4 +2] != 0) {printf("mismatch 2: was: %u should be: %u\n", h_pixels[(row*dims.x)+col*4 +2], 0); return 1;} 
     if (h_pixels[(row*dims.x*4) + col*4 +3] != 255) {printf("mismatch 3: was: %u should be: %u\n", h_pixels[(row*dims.x)+col*4 +3 ], 255); return 1;} 
     } 
    CUDA_ERR(cudaFree(pixels)); 
    free(h_pixels); 

    CUDA_ERR(cudaDeviceReset()); 
    puts("Success"); 
    return 0; 
} 

注意上面的代码是一个完整的您可以复制,粘贴,编译和运行代码。

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啊哈!谢谢 - 我完全忘记了'cudaPeekAtLastError',并感谢提示将整个代码粘贴到一个块中。我不知道'cuda-memcheck',谢谢指出。我会解决你指出的问题,并将其标记为答案,如果一切都解决了! – DanZimm 2014-09-23 19:47:05

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我已经在我的答案中粘贴了一个完整的代码,修复了我找到的所有内容。 – 2014-09-23 20:10:55

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非常感谢!没有意识到我不正确地使用'cudaMemcpy2D'。感谢您采取这种效果来帮助我! – DanZimm 2014-09-23 20:48:59