仅在iPhone 3G上返回空白图像的AVCaptureSession
问题描述:
我正在使用Apple的AVCaptureSession示例代码,并且创建的UIImage完全是空白的。这只是发生在iPhone 3G,具有独特的错误显示出来的控制台,上面写着沿 -仅在iPhone 3G上返回空白图像的AVCaptureSession
Error: CGDataProviderCreateWithCopyOfData: vm_copy failed: status 2.
我在网上研究了错误,发现这个StackOverflow answer,它摆脱了错误的...但图像仍然是空白的。
有没有其他人经历过这一点,并知道如何解决它?
在此先感谢。
我的代码 -
CVImageBufferRef imageBuffer = CMSampleBufferGetImageBuffer(sampleBuffer);
CVPixelBufferLockBaseAddress(imageBuffer, 0);
void *baseAddress = CVPixelBufferGetBaseAddress(imageBuffer);
size_t bytesPerRow = CVPixelBufferGetBytesPerRow(imageBuffer);
size_t width = CVPixelBufferGetWidth(imageBuffer);
size_t height = CVPixelBufferGetHeight(imageBuffer);
CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
CGContextRef context = CGBitmapContextCreate(baseAddress, width, height, 8, bytesPerRow, colorSpace, kCGBitmapByteOrder32Little | kCGImageAlphaPremultipliedFirst);
CGImageRef quartzImage = CGBitmapContextCreateImage(context);
CVPixelBufferUnlockBaseAddress(imageBuffer,0);
CGContextRelease(context);
CGColorSpaceRelease(colorSpace);
UIImage *image = [UIImage imageWithCGImage:quartzImage];
CGImageRelease(quartzImage);
return image;
答
东西API在时髦所以周围的工作,我使用的是:
//void *baseAddress = CVPixelBufferGetBaseAddress(imageBuffer);
size_t bytesPerRow = CVPixelBufferGetBytesPerRow(imageBuffer);
size_t width = CVPixelBufferGetWidth(imageBuffer);
size_t height = CVPixelBufferGetHeight(imageBuffer);
// vm_copy fails on older model phones...
//
uint8_t *baseAddress = malloc(bytesPerRow * height);
memcpy(baseAddress, CVPixelBufferGetBaseAddress(imageBuffer), bytesPerRow * height);
CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
// NO ALPHA CHANNEL ON OLDER MODELS
// CGContextRef context = CGBitmapContextCreate(baseAddress, width, height, 8, bytesPerRow, colorSpace, kCGBitmapByteOrder32Little | kCGImageAlphaPremultipliedFirst);
CGContextRef context = CGBitmapContextCreate(baseAddress, width, height, 8, bytesPerRow, colorSpace, kCGBitmapByteOrder32Little | kCGImageAlphaNoneSkipFirst);
CGImageRef quartzImage = CGBitmapContextCreateImage(context);
CVPixelBufferUnlockBaseAddress(imageBuffer,0);
CGContextRelease(context);
CGColorSpaceRelease(colorSpace);
free(baseAddress);
UIImage *image = [UIImage imageWithCGImage:quartzImage];
CGImageRelease(quartzImage);
return image;