继续与Jenkins集成React Native(iOS + Android)项目

问题描述:

使用Jenkins可以为React Native应用程序实现Continuos Integration?我还没有找到指导来做到这一点。如果还有其他解决方案,最好的解决方案是什么?另外,对于iOS项目,Mac OS机器是强制性的?继续与Jenkins集成React Native(iOS + Android)项目

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哎,运气好的话搞清楚了这一点?目前正试图做同样的事情。 – justColbs

是的,这是完全可能的。您只需从命令行执行所有操作,而不是XCode或您选择的IDE。在iOS的情况下,请查看react-native bundle命令以创建JS软件包,并编译xcodebuildxcrun以编译本机代码。在Android中,它更容易一些,因为您拥有gradle assembleRelease任务。在此之前,您必须运行npm install以获取所有依赖关系,但这应该大致如此。

至于iOS开发,不幸的是没有办法绕过它,你确实需要一台OS X机器。

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能否请您提供链接 –

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不幸的是,在React Native网页上没有关于该主题的文档,所以很难指出您到某个特定的地方。我个人使用[fastlane](https://fastlane.tools/),并遵循非常标准的配置。 – martinarroyo

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martinarroyo是否还有其他我可以遵循的文档或脚本示例? – Jan

第一件事就是让命令行构建适用于Android和iOS。您可以在Xcode或Android Studio日志中达到最高点并复制一些命令。

我在ios和android文件夹中放置了一个build.sh脚本,我可以从Jenkins作业调用它来构建相应的目标。您可以在调用两者的项目根目录中拥有build.sh。

TODO:我想弄清楚如何在詹金斯的工作运行eslint的Airbnb和生成报告?

这里是我的iOS BUILD.sh中,与Xcode的9作品:

#!/bin/sh 
############################################ 
# File: build.sh 
# ----------------------- 
# Author: [email protected] 
# 
# Command line build: 
# 1) clean 
# 2) build 
# 3) archive 
# 4) export IPA 
# 
# http://shashikantjagtap.net/xcodebuild-deploy-ios-app-command-line/ 
# https://help.apple.com/itc/apploader/e3#/apdATD1E53-D1E1A1303-D1E53A1126 
# 

isInPath=$(which xcodebuild) 
if [ ! -x "${isInPath}" ] ; then 
    echo "*** Error xcodebuild not found in path" 
    exit 1 
fi 

isInPath=$(which xcrun) 
if [ ! -x "${isInPath}" ] ; then 
    echo "*** Error xcrun not found in path" 
    exit 1 
fi 


echo "### Start: Cleaning ###############################################################" 
rm -rf build 
xcodebuild -project MyApp.xcodeproj -scheme MyApp -destination generic/platform=iOS clean  
echo "### Done: Cleaning ###############################################################" 

# Analyze 
# xcodebuild -project MyApp.xcodeproj -scheme MyApp -sdk iphoneos clean analyze 

echo "### Start: Building ###############################################################" 
# xcodebuild -project MyApp.xcodeproj -target MyApp -showBuildSettings 
# xcodebuild -project MyApp.xcodeproj -scheme MyApp -destination generic/platform=iOS build  

# Run pod install once before building workspace 
pod install 

# Now using a Podfile so have to build workspace not build project 
xcodebuild -workspace MyApp.xcworkspace -scheme MyApp -destination generic/platform=iOS build  
echo "### Done: Building ###############################################################" 


CFBundleShortVersionString=`/usr/libexec/PlistBuddy -c "Print :CFBundleShortVersionString" ./MyApp/Info.plist` 
CFBundleVersion=`/usr/libexec/PlistBuddy -c "Print :CFBundleVersion" ./MyApp/Info.plist` 
echo "CFBundleShortVersionString: ${CFBundleShortVersionString}" 
echo "CFBundleVersion: ${CFBundleVersion}" 

ipaFileName=MyApp.ipa 
renameIpaFileName="field-scout-${CFBundleShortVersionString}.${CFBundleVersion}.ipa" 

echo "### Start: Archiving ###############################################################" 
# xcodebuild -project MyApp.xcodeproj -scheme MyApp -sdk iphoneos -configuration AppStoreDistribution archive -archivePath $PWD/build/MyApp.xcarchive 

# Now using a Podfile so have to build workspace not build project 
xcodebuild -workspace MyApp.xcworkspace -scheme MyApp -sdk iphoneos -configuration AppStoreDistribution archive -archivePath $PWD/build/MyApp.xcarchive 
echo "### Done: Archiving ###############################################################" 

echo "### Start: Exporting ###############################################################" 
xcodebuild -exportArchive -archivePath $PWD/build/MyApp.xcarchive -exportOptionsPlist MyApp/ExportOptions.plist -exportPath $PWD/build 
ls -al build 
echo "### Done: Exporting ###############################################################" 

appArchiveFile=build/${ipaFileName} 
if [ ! -f "${appArchiveFile}" ]; then 
    echo "*** Error file not found: ${appArchiveFile}" 
    exit 1  
fi 

# Extract and verify archive contents 
echo "### Unzip: ${ipaFileName} ###############################################################" 
(cd build; unzip -q ${ipaFileName}) 
(cd build/Payload; xcrun codesign -dv MyApp.app/) 

outputFile=build/Payload/MyApp.app 
if [ ! -d "${outputFile}" ]; then 
    echo "*** Error file not found: ${outputFile}" 
    exit 1  
fi 
rm -rf ./build/Payload 
rm -rf ./build/Symbols 


# altool is used to verify iOS IPA files 
altool_path=/Applications/Xcode.app/Contents/Applications/Application\ Loader.app/Contents/Frameworks/ITunesSoftwareService.framework/Versions/Current/Support 

isInPath=$(which altool) 
if [ ! -x "${isInPath}" ] ; then 
    echo "*** Error altool not found in path" 
    echo "Expected altool path:\n ${altool_path}" 
    exit 1 
fi 

# altool validate will trigger a user dialog first time it is run. 
# On a jenkins slave you will need to execute manually in a console once, to allow keychain access. 
# $ altool --validate-app -f file -u username [-p password] [--output-format xml] 
# $ altool --upload-app -f file -u username [-p password] [--output-format xml] 
altool --validate-app -f build/${ipaFileName} -u [email protected] -p @keychain:"Application Loader: [email protected]" 
altool --validate-app -f build/${ipaFileName} -u [email protected] -p @keychain:"Application Loader: [email protected]" --output-format xml > build/validate.xml 
altoolValidate=$? 
if [ ${altoolValidate} -ne 0 ]; then 
    echo "*** Error IPA failed to validate: build/${ipaFileName}" 
    echo "See: build/validate.xml" 
    exit 1  
fi 

echo "Rename build/${ipaFileName} to build/${renameIpaFileName}" 
mv ./build/${ipaFileName} ./build/${renameIpaFileName} 

echo ############################## 
echo  Done 
echo ############################## 
echo Ready to upload archive to iTunes: 
echo " ${appArchiveFile}" 
echo 
uploadExample="$(echo altool --upload-app -f build/${renameIpaFileName} -u [email protected] -p @keychain:"Application Loader: [email protected]")" 
echo "Upload Example:\n ${uploadExample}" 
echo 
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测试我们在Jenkinsfile有这样的: 'builderNode {// TODO:创纪录的业绩 阶段( “测试”){ SH“泊坞窗运行--rm -i '$ {imageName}'纱线测试“ } }' – Cole