将目标添加到UIButton中进行超级视图
问题描述:
我正在以编程方式将UIView
添加到SKScene
。在这个UIView
我有一个按钮应该在SKScene
中激发一个命令。我该怎么做呢?我的代码抛出一个异常。或者,这可能只是不干净的编程?将目标添加到UIButton中进行超级视图
class LevelAchievedView: UIView {
override init(frame: CGRect) {
super.init(frame: frame)
self.opaque = false
}
required init?(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)
}
override func drawRect(rect: CGRect) {
let replayButton = UIButton()
replayButton.setTitle("Replay?", forState: UIControlState.Normal)
replayButton.setTitleColor(UIColor.greenColor(), forState: UIControlState.Normal)
replayButton.titleLabel!.font = UIFont(name: "HelveticaNeue-Light", size: 30)
replayButton.addTarget(self.superview, action: "returnToStart", forControlEvents: .TouchUpInside)
replayButton.frame.origin = CGPointMake(10, 10)
self.addSubview(replayButton)
}
看来我搞乱replayButton.addTarget(self.superview...
,我想我不能使用self.superview在这种情况下,虽然我已经在SKScene的func returnToStart()
。我错过了什么?
引发的异常:
*** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[SKView returnToStart]: unrecognized selector sent to instance 0x7ff10980fc00'
答
self.superview
不是SKScene
。只是一个解决方案:
class LevelAchievedView: UIView {
let replayButton: UIButton
override init(frame: CGRect) {
self.replayButton = UIButton()
super.init(frame: frame)
self.opaque = false
replayButton.setTitle("Replay?", forState: UIControlState.Normal)
replayButton.setTitleColor(UIColor.greenColor(), forState: UIControlState.Normal)
replayButton.titleLabel!.font = UIFont(name: "HelveticaNeue-Light", size: 30)
replayButton.frame.origin = CGPointMake(10, 10)
self.addSubview(replayButton)
}
}
class MyScene: SKScene {
override func didMoveToView(view: SKView) {
// ...
let levelAchieved = LevelAchievedView(rect: CGRect(...))
levelAchieved.replayButton.addTarget(self, action: "returnToStart", forControlEvents: .TouchUpInside)
view.addSubview(levelAchieved)
}
func returnToStart() {
// your code here
}
}
答
您需要实现returnToStart。尝试添加这样的事情:
function returnToStart() {
println("returning to start");
}
您LevelAchevedView
类
+0
当我这样做时,我无法更改包含UIView LevelAchievedView类的SKView。所以它不适合我。 – Pete
我想你已经在你的'SKScene'类中创建了'returnToStart'。但'self.superview'不是'SKScene',只是因为'SKScene'不是'UIView'的子类。你的代码尝试在由'didMoveToView(view:UIView)'接收到的'UIView'上执行'returnToStart'。也不是'returnToStart'!='returnToStart:'。 – Sony
是的,我在我的SKScene类中创建了returnToStart。我可以从UIView访问SKScene函数吗? – Pete
我发布了一个解决方案。 – Sony