如何将圆圈移动到“WEST”边框布局框架?
问题描述:
这是文件1(我的导师更喜欢是我们使用单独的文件为每个分机)如何将圆圈移动到“WEST”边框布局框架?
import javax.swing.*;
import java.awt.*;
public class Lab2 extends JFrame {
Lab2(){
setTitle("Lab 1b - Application #2");
Lab2Panel p = new Lab2Panel();
add(p);
}
public static void main(String[] args){
Lab2 frame = new Lab2();
frame.setTitle("Lab2 Application # 1");
frame.setLocationRelativeTo(null);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setSize(200, 400);
frame.setVisible(true);
}
}
文件2:
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
public class Lab2Panel extends JPanel{
Lab2Button canvas = new Lab2Button();
JPanel panel = new JPanel();
Lab2Panel() {
setLayout(new BorderLayout());
JButton leftButton = new JButton("left");
JButton rightButton = new JButton("right");
JButton upButton = new JButton("up");
JButton downButton = new JButton("down");
panel.add(leftButton);
panel.add(rightButton);
panel.add(upButton);
panel.add(downButton);
this.add(canvas, BorderLayout.CENTER);
this.add(panel, BorderLayout.SOUTH);
leftButton.addActionListener(new Lab2MoveBallListener());
}
}
文件3:
import javax.swing.*;
import java.awt.*;
public class Lab2Button extends JPanel {
int radius = 5;
protected void paintComponent(Graphics g){
super.paintComponent(g);
g.drawOval(getWidth()/2 - radius, getHeight()/2 - radius, 2 * radius, 2 * radius);
}
public void moveLeft(){
this.add(this, BorderLayout.WEST);
this.repaint();
}
}
动作监听代码:
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
class Lab2MoveBallListener implements ActionListener{
public void actionPerformed(ActionEvent e){
this.moveLeft();
}
}
当用户单击“左”按钮时,我正尝试将圆圈移至WEST边框布局。有人能帮助我吗。
答
我不太确定我明白这个GUI应该做什么,但是这样做可以将圆圈向左移动。点3)& 4)我的评论仍然需要解决。
这是更改后的代码。
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
public class Lab2 extends JFrame {
Lab2(){
setTitle("Lab 1b - Application #2");
Lab2Panel p = new Lab2Panel();
add(p);
}
public static void main(String[] args){
Lab2 frame = new Lab2();
frame.setTitle("Lab2 Application # 1");
frame.setLocationRelativeTo(null);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setSize(200, 400);
frame.setVisible(true);
}
}
class Lab2Panel extends JPanel{
Lab2Button canvas = new Lab2Button();
JPanel panel = new JPanel();
Lab2Panel() {
setLayout(new BorderLayout());
JButton leftButton = new JButton("left");
JButton rightButton = new JButton("right");
JButton upButton = new JButton("up");
JButton downButton = new JButton("down");
panel.add(leftButton);
panel.add(rightButton);
panel.add(upButton);
panel.add(downButton);
this.add(canvas, BorderLayout.CENTER);
this.add(panel, BorderLayout.SOUTH);
leftButton.addActionListener(new Lab2MoveBallListener(canvas));
}
}
class Lab2Button extends JPanel {
int radius = 5;
int x = -1;
int y = -1;
protected void paintComponent(Graphics g){
if (x<0 || y<0) {
x = getWidth()/2 - radius;
y = getHeight()/2 - radius;
}
super.paintComponent(g);
g.drawOval(x,y, 2 * radius, 2 * radius);
}
public void moveLeft(){
//this.add(this, BorderLayout.WEST);
x -= 5;
this.repaint();
}
}
class Lab2MoveBallListener implements ActionListener{
private Lab2Button canvas;
Lab2MoveBallListener(Lab2Button canvas) {
this.canvas = canvas;
}
public void actionPerformed(ActionEvent e){
canvas.moveLeft();
}
}
..how我按钮之间的区别行动执行?
有很多方法。
-
ActionEvent.getActionCommand()
/getSource()
与if
/else
语句来选择正确的行动。 - 为每个按钮添加一个单独的侦听器。这在现实世界的代码中更常见。无需获取源代码或检查操作命令。
答
我认为你对“this”这个关键字感到困惑。以下可能会让你更接近你想要的东西。
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
public class Lab2Panel extends JPanel
{
Lab2Button canvas = new Lab2Button();
JPanel panel = new JPanel();
Lab2Panel()
{
setLayout(new BorderLayout());
JButton leftButton = new JButton("left");
JButton rightButton = new JButton("right");
JButton upButton = new JButton("up");
JButton downButton = new JButton("down");
panel.add(leftButton);
panel.add(rightButton);
panel.add(upButton);
panel.add(downButton);
this.add(canvas, BorderLayout.CENTER);
this.add(panel, BorderLayout.SOUTH);
leftButton.addActionListener(new ActionListener()
{
public void actionPerformed(ActionEvent e)
{
Lab2Panel.this.remove(canvas);
Lab2Panel.this.add(canvas, BorderLayout.WEST);
Lab2Panel.this.repaint();
}
});
}
}
答
这是我建议的,希望它适合你。
Lab2.java
import javax.swing.JFrame;
public class Lab2 extends JFrame
{
Lab2()
{
setTitle("Lab 1b - Application #2");
Lab2Panel p = new Lab2Panel();
add(p);
}
public static void main(String[] args)
{
Lab2 frame = new Lab2();
frame.setTitle("lab2 Application # 1");
frame.setLocationRelativeTo(null);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setSize(300, 400);
frame.setVisible(true);
}
}
Lab2Panel.java
import java.awt.BorderLayout;
import javax.swing.JButton;
import javax.swing.JPanel;
public class Lab2Panel extends JPanel
{
Lab2Button canvas = new Lab2Button();
JPanel panel = new JPanel();
Lab2Panel()
{
setLayout(new BorderLayout());
JButton leftButton = new JButton("left");
JButton rightButton = new JButton("right");
JButton upButton = new JButton("up");
JButton downButton = new JButton("down");
panel.add(leftButton);
panel.add(rightButton);
panel.add(upButton);
panel.add(downButton);
this.add(canvas, BorderLayout.CENTER);
this.add(panel, BorderLayout.SOUTH);
leftButton.addActionListener(new Lab2MoveBallListener(canvas));
rightButton.addActionListener(new Lab2MoveBallListener(canvas));
upButton.addActionListener(new Lab2MoveBallListener(canvas));
downButton.addActionListener(new Lab2MoveBallListener(canvas));
}
}
Lab2MoveBallListener.java
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
public class Lab2MoveBallListener implements ActionListener
{
private Lab2Button canvas;
public Lab2MoveBallListener(Lab2Button canvas)
{
this.canvas = canvas;
}
@Override
public void actionPerformed(ActionEvent e)
{
if (e.getActionCommand().equals("left"))
{
canvas.moveLeft();
}
if (e.getActionCommand().equals("right"))
{
canvas.moveRight();
}
if (e.getActionCommand().equals("up"))
{
canvas.moveTop();
}
if (e.getActionCommand().equals("down"))
{
canvas.moveDown();
}
}
}
Lab2Button.java
import java.awt.Graphics;
import javax.swing.JPanel;
public class Lab2Button extends JPanel
{
int radius = 5;
int x = -1;
int y = -1;
protected void paintComponent(Graphics g)
{
if (x < 0 || y < 0)
{
x = getWidth()/2 - radius;
y = getHeight()/2 - radius;
}
super.paintComponent(g);
g.drawOval(x, y, 2 * radius, 2 * radius);
}
public void moveLeft()
{
x -= 5;
this.repaint();
}
public void moveRight()
{
x += 5;
this.repaint();
}
public void moveTop()
{
y -= 5;
this.repaint();
}
public void moveDown()
{
y += 5;
this.repaint();
}
}
不扩展每个类并只扩展actionlistener的原因是什么? – Robert 2012-01-31 02:23:00
比继承更喜欢构图。 *必须*实现'ActionListener',其他可以用其他方式完成。 – 2012-01-31 02:24:53
我不认为我会跟着你。到目前为止,在课堂上我们只创建了这样的类。当我们需要一个按钮时,我们编写一个扩展JButton的类并调用该类的一个实例。 – Robert 2012-01-31 02:28:18