试图移动视图向上的键盘时,显示
我试图把我的看法了,当键盘显示(它覆盖的数据我希望用户看到,而他的打字,我使用此代码:试图移动视图向上的键盘时,显示
KBKeyboardHandler.h:
@protocol KBKeyboardHandlerDelegate;
@interface KBKeyboardHandler : NSObject
- (id)init;
// Put 'weak' instead of 'assign' if you use ARC
@property(nonatomic, assign) id<KBKeyboardHandlerDelegate> delegate;
@property(nonatomic) CGRect frame;
@end
KBKeyboardHandler.m:
#import "KBKeyboardHandler.h"
#import "KBKeyboardHandlerDelegate.h"
@implementation KBKeyboardHandler
- (id)init
{
self = [super init];
if (self)
{
[[NSNotificationCenter defaultCenter] addObserver:self
selector:@selector(keyboardWillShow:)
name:UIKeyboardWillShowNotification
object:nil];
[[NSNotificationCenter defaultCenter] addObserver:self
selector:@selector(keyboardWillHide:)
name:UIKeyboardWillHideNotification
object:nil];
}
return self;
}
- (void)dealloc
{
[[NSNotificationCenter defaultCenter] removeObserver:self];
[super dealloc];
}
@synthesize delegate;
@synthesize frame;
- (void)keyboardWillShow:(NSNotification *)notification
{
CGRect oldFrame = self.frame;
[self retrieveFrameFromNotification:notification];
if (oldFrame.size.height != self.frame.size.height)
{
CGSize delta = CGSizeMake(self.frame.size.width - oldFrame.size.width,
self.frame.size.height - oldFrame.size.height);
if (self.delegate)
[self notifySizeChanged:delta notification:notification];
}
}
- (void)keyboardWillHide:(NSNotification *)notification
{
if (self.frame.size.height > 0.0)
{
[self retrieveFrameFromNotification:notification];
CGSize delta = CGSizeMake(-self.frame.size.width, -self.frame.size.height);
if (self.delegate)
[self notifySizeChanged:delta notification:notification];
}
self.frame = CGRectZero;
}
- (void)retrieveFrameFromNotification:(NSNotification *)notification
{
CGRect keyboardRect;
[[[notification userInfo] objectForKey:UIKeyboardFrameEndUserInfoKey] getValue:&keyboardRect];
self.frame = [[UIApplication sharedApplication].keyWindow.rootViewController.view convertRect:keyboardRect fromView:nil];
}
- (void)notifySizeChanged:(CGSize)delta notification:(NSNotification *)notification
{
NSDictionary *info = [notification userInfo];
UIViewAnimationCurve curve;
[[info objectForKey:UIKeyboardAnimationCurveUserInfoKey] getValue:&curve];
NSTimeInterval duration;
[[info objectForKey:UIKeyboardAnimationDurationUserInfoKey] getValue:&duration];
void (^action)(void) = ^{
[self.delegate keyboardSizeChanged:delta];
};
[UIView animateWithDuration:duration
delay:0.0
options:curve
animations:action
completion:nil];
}
@end
KBKeyboardHandlerDelegate.h:
@protocol KBKeyboardHandlerDelegate
- (void)keyboardSizeChanged:(CGSize)delta;
@end
样品MyViewController.h:
@interface MyViewController : UIViewController<KBKeyboardHandlerDelegate>
...
@end
样品MyViewController.m:
@implementation MyViewController
{
KBKeyboardHandler *keyboard;
}
- (void)dealloc
{
keyboard.delegate = nil;
[keyboard release];
[super dealloc];
}
- (void)viewDidLoad
{
[super viewDidLoad];
keyboard = [[KBKeyboardHandler alloc] init];
keyboard.delegate = self;
}
- (void)viewDidUnload
{
[super viewDidUnload];
keyboard.delegate = nil;
[keyboard release];
keyboard = nil;
}
- (void)keyboardSizeChanged:(CGSize)delta
{
// Resize/reposition your views here. All actions performed here
// will appear animated.
// delta is the difference between the previous size of the keyboard
// and the new one.
// For instance when the keyboard is shown,
// delta may has width=768, height=264,
// when the keyboard is hidden: width=-768, height=-264.
// Use keyboard.frame.size to get the real keyboard size.
// Sample:
CGRect frame = self.view.frame;
frame.size.height -= delta.height;
self.view.frame = frame;
}
我发现here。我试图弄清楚为什么我的观点没有提高。键盘显示并且keyboardSizeChanged
被激活,但视图不移动。我打开了一个新项目,并将KBKeyboardHandler和委托文件复制到它,实现了代码,并且在新项目中它工作正常,所以我知道这是我原始项目中的某些事情搞砸了。任何想法可能是什么?
如果你不使用一个UITableView使用UIScrollView的为您的元素的父视图,并添加下面 代码根据需要调整,
您需要NSObjects的NSArray的,我打电话给我scrollToObjects和viewDidLoad中添加数组中需要滚动的元素,以便在调用keyboardWasShown时可以检查当前选定的元素是否应滚动到。
我用过自我。activeField用于存储我当前选定的元素,当元素触发事件时(事件需要是第一个被调用的并且始终被调用的元素),它将被设置为
然后我检查scrollToObjects是否包含activeField,不滚动的UIScrollView起来,然后回落时activeField resignsFirstResponder
// Call this method somewhere in your view controller setup code.
- (void)registerForKeyboardNotifications
{
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(keyboardWasShown:) name:UIKeyboardWillShowNotification object:nil];
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(keyboardWillBeHidden:) name:UIKeyboardWillHideNotification object:nil];
}
// Called when the UIKeyboardDidShowNotification is sent.
- (void)keyboardWasShown:(NSNotification*)aNotification
{
NSDictionary* info = [aNotification userInfo];
CGSize kbSize = [[info objectForKey:UIKeyboardFrameEndUserInfoKey] CGRectValue].size;
UIEdgeInsets contentInsets = UIEdgeInsetsMake(0.0, 0.0, kbSize.height, 0.0);
self.scrollView.contentInset = contentInsets;
self.scrollView.scrollIndicatorInsets = contentInsets;
// If active text field is hidden by keyboard, scroll it so it's visible
// Your application might not need or want this behavior.
CGRect aRect = self.view.frame;
aRect.size.height -= kbSize.height;
// Wouldn't go true so used an array that contains text fields that need to be scrolled to
// if (!CGRectContainsPoint(aRect, self.activeField.frame.origin)) {
// CGPoint scrollPoint = CGPointMake(0.0, self.activeField.frame.origin.y- kbSize.height);
// [self.scrollView setContentOffset:scrollPoint animated:YES];
// }
if ([self.scrollToObjects containsObject:self.activeField]) {
CGPoint scrollPoint = CGPointMake(0.0, self.activeField.frame.origin.y+ (self.activeField.frame.size.height*2)-kbSize.height);
[self.scrollView setContentOffset:scrollPoint animated:YES];
}
}
// Called when the UIKeyboardWillHideNotification is sent
- (void)keyboardWillBeHidden:(NSNotification*)aNotification
{
// self.scrollView.contentInset = UIEdgeInsetsZero;
[self.scrollView setContentOffset:CGPointMake(0.0, 0.0) animated:YES];
self.scrollView.scrollIndicatorInsets = UIEdgeInsetsZero;
}
一个简单的办法是处理以下UITextFieldDelegate方法与下面的代码或类似对象的激活和失活
-(void)textFieldDidBeginEditing:(UITextField *)textField
{
CGPoint scrollPoint = CGPointMake(0.0, textField.frame.origin.y);
[self.theScrollView setContentOffset:scrollPoint animated:YES];
}
-(void)textFieldDidEndEditing:(UITextField *)textField
{
[self.theScrollView setContentOffset:CGPointMake(0.0, 0.0) animated:YES];
self.theScrollView.scrollIndicatorInsets = UIEdgeInsetsZero;
}
我会检查你的计算三角洲。
CGSize delta = CGSizeMake(self.frame.size.width - oldFrame.size.width,
self.frame.size.height - oldFrame.size.height);
我的猜测是oldFrame
和self.frame
可能具有相同的尺寸。
我在想,如果还有其他东西可能会错过,比如正确地将视图链接到这些对象或界面编辑器中的某些东西?
问题出在keyboardSizeChanged上: - 你想调整的是frame.origin.y,而不是frame.size.height。至少这就是我想要它做的。
您还可以尝试其他库,它被称为TPKeyboardAvoiding。 (通过身份检查在厦门国际银行仍然 )
- 添加一个UIScrollView到您的视图控制器的XIB
- 的滚动视图类为TPKeyboardAvoidingScrollView :这是伟大的工作,而且非常易于安装
- 将所有控件放置在该滚动视图中
它还会自动挂上键盘上的“下一步”按钮以切换文本字段。