UIImagePickerController显示正确的图像,直到我保存图像
我得到一个UIImage与UIImagePickerController。获取图像后,我将其设置为UITableView的背景。图像看起来和我一样。但是,如果我将图像保存到我的服务器,然后再加载图像。无论我使用UIImagePNGRepresentation
还是UIImageJPEGRepresentation
进行保存,图像都会在保存时旋转(旋转发生在服务器调用之前)。我在这里读到,PNG会旋转,但JPEG不会。但对我来说,都旋转90度。任何想法为什么jpeg在我的情况不好?UIImagePickerController显示正确的图像,直到我保存图像
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我从图像拾取作为UIImage的原始图像。然后我保持一个指向UIImage的指针。一段时间后,我想保存UIImage。所以通常我做UIImagePNGRepresentation(myUIImage)
。我使用AFNetworking作为
if ([self.imageDictionaries count]>0)
for (NSDictionary *imgDic in self.imageDictionaries) {
[formData appendPartWithFileData:UIImagePNGRepresentation([imgDic objectForKey:@"image"])
name:[imgDic objectForKey:@"name"]//@"image"
fileName:[imgDic objectForKey:@"fileName"]//@"image.png"
mimeType:[imgDic objectForKey:@"mimeType"]//@"image/png"
];
}
}
//[imgDic objectForKey:@"name"] is just a UIImage
一个imageDictionaries的项目看起来像这样
NSDictionary *background [email protected]{
@"image":self.backgroundImage,
@"name":@"bkgimg",
@"fileName":@"bkgimg.png",
@"mimeType":@"image/png"
};
另外请注意,我的代码工作正常。唯一的问题是图像旋转。 self.backgroundImage
是一个指针的UIImage,我从得到的UIImagePickerController作为
UIImage *background = info[UIImagePickerControllerOriginalImage];
图像不旋转,如果我是使用UIImagePickerControllerEditedImage
。但这是另一回事。
不要用UIImagePNGRepresentation或UIImageJPEGRepresentation保存它。使用ImageIO框架。这使您可以保存正确的旋转信息。
另外,根据你在做什么(你没有解释你是如何得到这些图像的),通过CGImage可能就足够了。您可以将旋转信息附加到UIImage上。
谢谢。我从来没有听说过ImageIO框架。我会搜索它。 – 2014-09-26 21:50:51
这是我的(简短)介绍它:http://www.apeth.com/iOSBook/ch36.html#_image_file_formats – matt 2014-09-26 21:55:17
我已更新,以显示我是一个UIImage作为给定。你介意如何在没有png/jpeg表示调用的情况下将该UIImage传递给网络连接?我已经添加了一些代码 – 2014-09-26 22:03:26
图像旋转是因为您将图像保存为JPEG格式,如果将图像保存为PNG格式,则方向不会改变。这里是解决方向问题的代码。
- (UIImage *)fixrotation:(UIImage *)image{
if (image.imageOrientation == UIImageOrientationUp) return image;
CGAffineTransform transform = CGAffineTransformIdentity;
switch (image.imageOrientation) {
case UIImageOrientationDown:
case UIImageOrientationDownMirrored:
transform = CGAffineTransformTranslate(transform, image.size.width, image.size.height);
transform = CGAffineTransformRotate(transform, M_PI);
break;
case UIImageOrientationLeft:
case UIImageOrientationLeftMirrored:
transform = CGAffineTransformTranslate(transform, image.size.width, 0);
transform = CGAffineTransformRotate(transform, M_PI_2);
break;
case UIImageOrientationRight:
case UIImageOrientationRightMirrored:
transform = CGAffineTransformTranslate(transform, 0, image.size.height);
transform = CGAffineTransformRotate(transform, -M_PI_2);
break;
case UIImageOrientationUp:
case UIImageOrientationUpMirrored:
break;
}
switch (image.imageOrientation) {
case UIImageOrientationUpMirrored:
case UIImageOrientationDownMirrored:
transform = CGAffineTransformTranslate(transform, image.size.width, 0);
transform = CGAffineTransformScale(transform, -1, 1);
break;
case UIImageOrientationLeftMirrored:
case UIImageOrientationRightMirrored:
transform = CGAffineTransformTranslate(transform, image.size.height, 0);
transform = CGAffineTransformScale(transform, -1, 1);
break;
case UIImageOrientationUp:
case UIImageOrientationDown:
case UIImageOrientationLeft:
case UIImageOrientationRight:
break;
}
// Now we draw the underlying CGImage into a new context, applying the transform
// calculated above.
CGContextRef ctx = CGBitmapContextCreate(NULL, image.size.width, image.size.height,
CGImageGetBitsPerComponent(image.CGImage), 0,
CGImageGetColorSpace(image.CGImage),
CGImageGetBitmapInfo(image.CGImage));
CGContextConcatCTM(ctx, transform);
switch (image.imageOrientation) {
case UIImageOrientationLeft:
case UIImageOrientationLeftMirrored:
case UIImageOrientationRight:
case UIImageOrientationRightMirrored:
// Grr...
CGContextDrawImage(ctx, CGRectMake(0,0,image.size.height,image.size.width), image.CGImage);
break;
default:
CGContextDrawImage(ctx, CGRectMake(0,0,image.size.width,image.size.height), image.CGImage);
break;
}
// And now we just create a new UIImage from the drawing context
CGImageRef cgimg = CGBitmapContextCreateImage(ctx);
UIImage *img = [UIImage imageWithCGImage:cgimg];
CGContextRelease(ctx);
CGImageRelease(cgimg);
return img;
}
你还没有给我足够的耐心。什么是'self.imageDictionaries'? – matt 2014-09-26 22:52:38
这是一个字典,其中每个项目是一个字典,其中包含:UIImage,imageName的NSString,fileName的NSString,mimeType的NSString。每行附近的注释也会显示。我将在代码中包含一个示例项目。所以再次imageDictionaries是字典的词典。 – 2014-09-26 22:58:23