使用框架在屏幕上显示一些文本Cocos2D
答
最简单的方法是创建一个CCLabelTTF
节点并将其添加到场景中。
答
这是一个可行的办法:
此代码是一个简单的场景类别中:
// on "init" you need to initialize your instance
-(id) init
{
// always call "super" init
// Apple recommends to re-assign "self" with the "super's" return value
if((self=[super init]))
{
// create and initialize a Label
CCLabelTTF *label = [CCLabelTTF labelWithString:@"Hello World" fontName:@"Marker Felt" fontSize:64];
// ask director for the window size
CGSize size = [[CCDirector sharedDirector] winSize];
// position the label on the center of the screen
label.position = ccp(size.width /2 , size.height/2);
// add the label as a child to this Layer
[self addChild: label];
}
return self;
}
希望它可以帮助你!
你的意思是可可或http://code.google.com/p/cocos2d-iphone? – progrmr 2009-11-25 04:01:35