如何用LowLevelKeyboardProc重新映射C++中的键盘键?
问题描述:
我需要重新映射某些键像左Alt键,但我只是禁用它禁止左Alt键这个样子的所以代码:如何用LowLevelKeyboardProc重新映射C++中的键盘键?
LRESULT CALLBACK LowLevelKeyboardProc(int nCode, WPARAM wParam, LPARAM lParam)
{
if (nCode == HC_ACTION)
{
KBDLLHOOKSTRUCT* p = (KBDLLHOOKSTRUCT*) lParam;
if (p->vkCode == VK_LMENU) return 1;
}
return CallNextHookEx(hHook, nCode, wParam, lParam);
}
所以我尝试重新映射左Alt键到左Ctrl并使用像“keybd_event”和“SendMessageA”的功能,但没有得到任何东西。
LRESULT CALLBACK LowLevelKeyboardProc(int nCode, WPARAM wParam, LPARAM lParam)
{
if (nCode == HC_ACTION)
{
KBDLLHOOKSTRUCT* p = (KBDLLHOOKSTRUCT*) lParam;
if (p->vkCode == VK_LMENU)
{
keybd_event(VK_CONTROL, 0, 0, 0);
// or use this is sameSendMessageA(0, WM_KEYUP, VK_CONTROL, 0);
}
}
return CallNextHookEx(hHook, nCode, wParam, lParam);
}
如何重新映射左Alt键到左按Ctrl?
答
这是一种重新映射的方法替代至Ctrl很好用。不要忘记默认参数 切换回ALT如果你不定义wParam可能只是我的电脑好试试
include iostream
include windows.h
using namespace std;
HHOOK hHook = 0;
LRESULT CALLBACK LowLevelKeyboardProc(int nCode, WPARAM wParam, LPARAM lParam)
{
if (nCode == HC_ACTION)
{
KBDLLHOOKSTRUCT* p = (KBDLLHOOKSTRUCT*) lParam;
if (p->vkCode == VK_LMENU) // VK_LMENU = ALT key
{
switch (wParam){
case WM_SYSKEYDOWN :{ // use SYSKEYDOWN
cout << "Key down" << endl;
keybd_event(VK_LCONTROL, 0x1D, KEYEVENTF_EXTENDEDKEY | 0, 0);
break;
}
case WM_KEYUP: // use regular keyup
{
cout << "Key up" << endl;
keybd_event(VK_LCONTROL, 0x1D, KEYEVENTF_EXTENDEDKEY | KEYEVENTF_KEYUP, 0);
return 1;
break;
}
default:
wParam = WM_SYSKEYDOWN; // if you do not specify it changes back to alt
break;
}
return 1;
}
}
return CallNextHookEx(hHook, nCode, wParam, lParam);
}
int WINAPI WinMain (HINSTANCE hThisInstance, HINSTANCE hPrevInstance, LPSTR lpszArgument, int nCmdShow)
{
hHook = SetWindowsHookEx(WH_KEYBOARD_LL, &LowLevelKeyboardProc, hThisInstance, NULL);
if (hHook == NULL)
{
cout << "Error" << endl;
return 1;
}
MSG messages;
while (GetMessage (&messages, NULL, 0, 0))
{
TranslateMessage(&messages);
DispatchMessage(&messages);
}
return messages.wParam;
}