使用距离变量 - 机器人割草机模拟项目
问题描述:
我想模拟Netlogo上的机器人割草机(like this one)。 我希望它找到回家的路,当电池电量不足时自行充电。使用距离变量 - 机器人割草机模拟项目
但是我找不到工作解决方案,因为我收到错误“DISTANCE expected input is an agent,but got NOBODY instead。”每次。
我刚刚开始学习Netlogo,如果有人给我一些帮助找到解决方案,我会很高兴。
谢谢!
breed [cars car]
cars-own [target]
breed [houses house]
to setup
clear-all
setup-patches
setup-cars
setup-house
reset-ticks
end
to setup-patches
ask patches [set pcolor green] ;;Setup grass patches
ask patches with [ pycor >= -16 and pycor >= 16]
[ set pcolor red ] ;; setup a red frame stopping the lawn mower
ask patches with [ pycor <= -16 and pycor <= 16]
[ set pcolor red ]
ask patches with [ pxcor >= -16 and pxcor >= 16]
[ set pcolor red ]
ask patches with [ pxcor <= -16 and pxcor <= 16]
[ set pcolor red ]
end
to setup-cars
create-cars 1 [
setxy 8 8
set target one-of houses
]
end
to setup-house
set-default-shape houses "house"
ask patch 7 8 [sprout-houses 1]
end
to place-walls ;; to choose obstacles with mouse clicks
if mouse-down? [
ask patch mouse-xcor mouse-ycor [ set pcolor red ]
display
]
end
to go
move-cars
cut-grass
check-death ;; Vérify % battery.
tick
end
to move-cars
ask cars
[
ifelse [pcolor] of patch-ahead 1 = red
[ lt random-float 360 ] ;; cant go on red as it is a wall
[ fd 1 ] ;; otherwise go
set energy energy - 1
]
tick
end
to cut-grass
ask cars [
if pcolor = green [
set pcolor gray
]
]
end
to check-death ;; check battery level
ask cars [
ifelse energy >= 150
[set label "energy ok"]
[if distance target = 0
[ set target one-of houses
face target ]
;; move towards target. once the distance is less than 1,
;; use move-to to land exactly on the target.
ifelse distance target < 1
[ move-to target ]
[ fd 1 ]
]
]
end
答
貌似这个问题是由于事实,你setup-cars
你setup-houses
之前 - 也因此没有house
新car
设定为目标。您可以更改设置调用的顺序,也可以更改if distance target = 0
到if target = nobody
,或者当能量低于0,你可以不喜欢以下,其中乌龟只会就近选择房子作为其目标:
to check-death
ask cars [
ifelse energy >= 150
[ set label "Energy ok" ]
[ set target min-one-of houses [distance myself]
face target
ifelse distance target < 1
[ move-to target ]
[ fd 1 ]
]
]
end
作为一个方面说明,如果您计划扩大模型以包括更多的割草机,您可能想让energy
成为乌龟变量。如果您打算让世界更大,您可能还想稍微改变框架设置以便动态缩放 - 例如:
to setup-patches
ask patches [set pcolor green] ;;Setup grass patches
ask patches with [
pxcor = max-pxcor or
pxcor = min-pxcor or
pycor = max-pycor or
pycor = min-pycor ] [
set pcolor red
]
end
非常感谢您的帮助! 我刚刚发现,现在回家时没有考虑到红色的“墙壁”了。任何想法来解决这个问题?我想这是因为车削代码不是在“检查死亡”,而是没有找到解决方案的线索。 另外我现在正试图让机器人在到达家时停下来并重新充电,然后重新开始工作。你有想法吗? –
是的,你说得对,它并没有检查代码修复功能,使它在墙壁上导航实际上非常复杂,需要进行某种寻路。最好为您的两次后续活动发布新问题! –
再次感谢! 好主意,我只是读了一些关于寻路的信息,看起来确实很复杂。 –