机器学习(介绍)
机器学习(介绍)
"A computer program is said to learn from experience E with respect to some class of tasks T and performance measure P, if its performance at tasks in T, as measured by P, improves with experience E."
Example: playing checkers.
E = the experience of playing many games of checkers
T = the task of playing checkers.
P = the probability that the program will win the next game.
机器学习就是从经验E中学习,完成任务T,P是完成效果
监督学习
有标签
1、线性回归
2、分类
无监督学习
无标签
1、盲目分类
模型描述
用训练集通过学习算法,得到一个假设函数,输入x预测y
假设函数:hθ(x)=θ0+θ1x