mixamo_Mixamo的自动索具
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Our friends at Mixamo have been working on new solutions for game developers. You can already use their animation tools inside the Unity Asset Store, but their latest and greatest innovation is the Mixamo auto-rigger, which totally is the bees knees for artists delivering assets to Unity! This cutting-edge solution will change the way you rig and animate forever! Simply upload your character, identify a few points of anatomy on the character, and let the auto-rigger analyze the character and figure out the rest! Once you’ve got your character rigged, bring it right back into Unity where you can animate it using the Mixamo Animation Store, with which you can customize, preview and purchase custom procedural animation right inside the Unity development environment! In tandem with Unity and the Mixamo Animation Store, this represents a refreshing alternative to the often prohibitively expensive and time-consuming process of manually rigging and animating custom characters.
我们在Mixamo的朋友一直在为游戏开发人员开发新的解决方案。 您已经可以在Unity Asset Store中使用他们的动画工具,但是他们最新和最伟大的创新是Mixamo自动装置,这完全是艺术家向Unity交付资产的精疲力尽! 这个最先进的解决方案将永远改变您的装配和动画方式! 只需上传您的角色,确定角色上的几个解剖点,然后让自动装备者分析角色并找出其余部分即可! 装配好角色后,立即将其放回Unity中,您可以使用Mixamo Animation Store对其进行动画处理,通过该商店 ,您可以在Unity开发环境中自定义,预览和购买自定义程序动画! 与Unity和Mixamo Animation Store配合使用 ,这代表了通常令人望而却步的昂贵的费时费力的手动装配和设置自定义角色动画的过程的令人耳目一新的替代方案。
They’ve also done an awesome job continuing their support of their services for Unity users by releasing several new tutorials that will help you get started. The latest videos will help the Blender, modo and zBrush crowds. Now go animate something/someone!
他们还发布了一些新的教程来帮助您入门,为他们继续为Unity用户提供服务提供了出色的支持。 最新的视频将帮助Blender,modo和zBrush人群。 现在开始为某人/某人制作动画!
Blender: http://www.mixamo.com/c/automatic-rigging-for-blender-unity3d
搅拌机: http : //www.mixamo.com/c/automatic-rigging-for-blender-unity3d
modo: http://www.mixamo.com/c/automatic-rigging-for-modo-unity3d
莫多: http : //www.mixamo.com/c/automatic-rigging-for-modo-unity3d
zBrush: http://www.mixamo.com/c/automatic-rigging-for-zbrush-unity3d
zBrush: http : //www.mixamo.com/c/automatic-rigging-for-zbrush-unity3d
翻译自: https://blogs.unity3d.com/2011/09/21/mixamos-auto-rigger/
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