OpenCV2学习之在视频里面画矩形框并截取图片
在视频里面用鼠标截取区域然后提取出来,可以用于以后在视频或者摄像头里面截取有用信息。
#include <opencv2/opencv.hpp>
#include <math.h>
using namespace cv;
//全局变量
Mat g_ImageROI;
Rect g_rectangle;
Point g_startPoint;
Mat g_srcImage;
RNG g_rng(12345);
bool click_flag = 0;
void onMouse(int event, int x, int y, int flags, void* param)
{
//鼠标移动事件
if (event == EVENT_MOUSEMOVE)
{
if (click_flag == 1)
{
g_rectangle.x = MIN(g_startPoint.x, x);
g_rectangle.y = MIN(g_startPoint.y, y);
g_rectangle.width = abs(x - g_startPoint.x);
g_rectangle.height = abs(y - g_startPoint.y);
g_rectangle = g_rectangle & Rect(0, 0, g_srcImage.cols, g_srcImage.rows);
}
}
//左键按下事件
if (event == EVENT_LBUTTONDOWN)
{
g_startPoint.x = x;
g_startPoint.y = y;
click_flag = 1;
}
//左键弹起事件
if (event == EVENT_LBUTTONUP)
{
click_flag = 0;
//显示感兴趣区域的图片
g_ImageROI = g_srcImage(g_rectangle);
namedWindow("截取的图片", 0);
imshow("截取的图片", g_ImageROI);
}
}
void main()
{
VideoCapture cap(0);
namedWindow("摄像头", 0);
setMouseCallback("摄像头", onMouse);
//按"Esc"退出
while (waitKey(30) != 27)
{
cap >> g_srcImage;
//画矩形,边框随机颜色
rectangle(g_srcImage, g_rectangle, cv::Scalar(g_rng.uniform(0, 255), g_rng.uniform(0, 255), g_rng.uniform(0, 255)), 3);
imshow("摄像头", g_srcImage);
}
destroyAllWindows();
cap.release();
}
效果图: