计算机图形学——圆的绘制
根据圆的扫描转换
利用Bresenham算法原理:利用在圆上的8个点
void CCircleView::OnDraw(CDC* pDC)
{
CCircleDoc* pDoc = GetDocument();
ASSERT_VALID(pDoc);
// TODO: add draw code for native data here
myCircle(400,200,100);
}
void CCircleView::myCircle(int x0, int y0, int r)
{
int x=0,y=r;
float d=(float)1.25-r;
CDC *pDC=GetDC();
while(x<=y)
{
pDC->SetPixel (x+x0,y+y0,RGB(223,255,0));
pDC->SetPixel (-x+x0,y+y0,RGB(0,255,0));
pDC->SetPixel (-y+x0,x+y0,RGB(255,0,0));
pDC->SetPixel (-y+x0,-x+y0,RGB(0,0,255));
pDC->SetPixel (x0-x,-y+y0,RGB(233,244,0));
pDC->SetPixel (x0+x,-y+y0,RGB(255,223,0));
pDC->SetPixel (x0+y,-x+y0,RGB(255,0,255));
pDC->SetPixel (x0+y,x+y0,RGB(255,255,0));
if(d<0)
{
d=d+2*x+3;
x++;
// y--;
}
else
{
d=d+2*x-2*y+5;
x++;
y--;
}
}
ReleaseDC(pDC);
}
在C…View头文件中相应的函数中增加参数
通过改变d<0和d>=0的条件可以形成不同的形状
(1)d<0 x++
d>=0 x++;y–;
(2) d<0 x++;y–
d>=0 x++;y–
(3) d<0 x++;
d>=0 x++;
(4) d<0 x++;y–;
d>=0 x++;
(5) d<0 y–;
d>=0 x++;
(6) d<0 y–;
d>= 0 y–;
(7) d<0 x++;
d>=0 y–;
(8) d<0 x++;y–;
d>=0 y–;