[Unity][Mesh][NavMesh]RuntimeNavMeshBuilder: Source mesh does not allow read解决办法
来自相关资料1
(使用的模型是 Unity 的AssetStore 的simple town lite- cartoon assets)
RuntimeNavMeshBuilder: Source mesh road_straight_mesh does not allow read access. This will work in playmode in the editor but not in player
UnityEngine.AI.NavMeshBuilder:UpdateNavMeshDataAsync(NavMeshData, NavMeshBuildSettings, List`1, Bounds)
LocalNavMeshBuilder:UpdateNavMesh(Boolean) (at Assets/Examples/Scripts/LocalNavMeshBuilder.cs:54)
<Start>c__Iterator0:MoveNext() (at Assets/Examples/Scripts/LocalNavMeshBuilder.cs:26)
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
找到 道路 的预制体,并找到 模型 的Mesh 材质
如下图所示的, Read/Write Enabled 进行勾选,进行应用
相关资料:
1.
[Unity][NavMesh]Unity NavMesh Compent 寻路组件动态自动烘培
2.
[Unity][NavMesh]Unity NavMesh Compent 寻路组件动态自动烘培更新2018
3.