#include "pch.h"
#include "stdio.h"
#include "string.h"
#include "ctype.h"
#include "stdlib.h"
#include "io.h"
#include "math.h"
#include "time.h"
#define OK 1
#define ERROR 0
#define TRUE 1
#define FALSE 0
#define MAXSIZE 20
typedef int Status;
typedef int ElemType;
Status visit(ElemType c)
{
printf("%d ", c);
return OK;
}
typedef struct Node
{
ElemType data;
struct Node *next;
}Node;
typedef struct Node *LinkList;
Status InitList(LinkList *L)
{
*L = (LinkList)malloc(sizeof(Node)); /* 产生头结点,并使L指向此头结点 */
if (!(*L))
return ERROR;
(*L)->next = NULL;
return OK;
}
Status ListEmpty(LinkList L)
{
if (L->next)
return FALSE;
else
return TRUE;
}
Status ClearList(LinkList *L)
{
LinkList p, q;
p = (*L)->next;
while (p)
{
q = p->next;
free(p);
p = q;
}
(*L)->next = NULL;
return OK;
}
int ListLength(LinkList L)
{
int i = 0;
LinkList p = L->next;
while (p)
{
i++;
p = p->next;
}
return i;
}
Status GetElem(LinkList L, int i, ElemType *e)
{
int j;
LinkList p;
p = L->next;
j = 1;
while (p && j < i)
{
p = p->next;
++j;
}
if (!p || j > i)
return ERROR;
*e = p->data;
return OK;
}
int LocateElem(LinkList L, ElemType e)
{
int i = 0;
LinkList p = L->next;
while (p)
{
i++;
if (p->data == e)
return i;
p = p->next;
}
return 0;
}
Status ListInsert(LinkList *L, int i, ElemType e)
{
int j;
LinkList p, s;
p = *L;
j = 1;
while (p && j < i)
{
p = p->next;
++j;
}
if (!p || j > i)
return ERROR;
s = (LinkList)malloc(sizeof(Node));
s->data = e;
s->next = p->next;
p->next = s;
return OK;
}
Status ListDelete(LinkList *L, int i, ElemType *e)
{
int j;
LinkList p, q;
p = *L;
j = 1;
while (p->next && j < i)
{
p = p->next;
++j;
}
if (!(p->next) || j > i)
return ERROR;
q = p->next;
p->next = q->next;
*e = q->data;
free(q);
return OK;
}
Status ListTraverse(LinkList L)
{
LinkList p = L->next;
while (p)
{
visit(p->data);
p = p->next;
}
printf("\n");
return OK;
}
void CreateListHead(LinkList *L, int n)
{
LinkList p;
int i;
srand(time(0));
*L = (LinkList)malloc(sizeof(Node));
(*L)->next = NULL;
for (i = 0; i < n; i++)
{
p = (LinkList)malloc(sizeof(Node));
p->data = rand() % 100 + 1;
p->next = (*L)->next;
(*L)->next = p;
}
}
void CreateListTail(LinkList *L, int n)
{
LinkList p, r;
int i;
srand(time(0));
*L = (LinkList)malloc(sizeof(Node));
r = *L;
for (i = 0; i < n; i++)
{
p = (Node *)malloc(sizeof(Node));
p->data = rand() % 100 + 1;
r->next = p;
r = p;
}
r->next = NULL;
}
int main()
{
LinkList L;
ElemType e;
Status i;
int j, k;
i = InitList(&L);
printf("初始化L后:ListLength(L)=%d\n", ListLength(L));
for (j = 1; j <= 5; j++)
i = ListInsert(&L, 1, j);
printf("在L的表头依次插入1~5后:L.data=");
ListTraverse(L);
printf("ListLength(L)=%d \n", ListLength(L));
i = ListEmpty(L);
printf("L是否空:i=%d(1:是 0:否)\n", i);
i = ClearList(&L);
printf("清空L后:ListLength(L)=%d\n", ListLength(L));
i = ListEmpty(L);
printf("L是否空:i=%d(1:是 0:否)\n", i);
for (j = 1; j <= 10; j++)
ListInsert(&L, j, j);
printf("在L的表尾依次插入1~10后:L.data=");
ListTraverse(L);
printf("ListLength(L)=%d \n", ListLength(L));
ListInsert(&L, 1, 0);
printf("在L的表头插入0后:L.data=");
ListTraverse(L);
printf("ListLength(L)=%d \n", ListLength(L));
GetElem(L, 5, &e);
printf("第5个元素的值为:%d\n", e);
for (j = 3; j <= 4; j++)
{
k = LocateElem(L, j);
if (k)
printf("第%d个元素的值为%d\n", k, j);
else
printf("没有值为%d的元素\n", j);
}
k = ListLength(L);
for (j = k + 1; j >= k; j--)
{
i = ListDelete(&L, j, &e);
if (i == ERROR)
printf("删除第%d个数据失败\n", j);
else
printf("删除第%d个的元素值为:%d\n", j, e);
}
printf("依次输出L的元素:");
ListTraverse(L);
j = 5;
ListDelete(&L, j, &e);
printf("删除第%d个的元素值为:%d\n", j, e);
printf("依次输出L的元素:");
ListTraverse(L);
i = ClearList(&L);
printf("\n清空L后:ListLength(L)=%d\n", ListLength(L));
CreateListHead(&L, 20);
printf("整体创建L的元素(头插法):");
ListTraverse(L);
i = ClearList(&L);
printf("\n删除L后:ListLength(L)=%d\n", ListLength(L));
CreateListTail(&L, 20);
printf("整体创建L的元素(尾插法):");
ListTraverse(L);
return 0;
}
