基于unity Azure Kinect VFX粒子互动环境搭建
环境准备
1.导入Azure Kinect Examples for Unity.unitypackage
2.package Manager中下载两个插件
Visual Effect Graph
High Definition RP
3.在Project中创建一个HDRenderPipelineAsset
并添加到ProjectSettings Graphics中
如果报错
High Definition Render Pipeline doesn't support Gamma mode, change to Linear mode (HDRP isn't set up properly. Go to Windows > RenderPipeline > HDRP Wizard to fix your settings).
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
进行如下设置
4.Color Space中 Gamma要改成Linear
项目解析
1.打开项目VfxPointCloudDemo
2.项目中VfxPointCloud 粒子系统需要双击打开编辑一下才能够在项目中运行,可能是需要编译一下
3.运行
感谢各位资源提供者
Azure Kinect Examples for Unity.unitypackage
请到unity asset store中购买下载
粒子互动效果
直接可以用的K4A-VFX.unitypackage
https://ratemt.com/downloads/kinect/K4A-VFX.zip
一些粒子效果案例
https://github.com/roelkok/Kinect-VFX-Graph
https://github.com/keijiro/Rsvfx