kong_团结的面Kong:卢克·巴塞莱特
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Unity’s Cloud division is chartered with providing top-quality cloud-based services to our community of developers around the world! From our bug and crash reporting service to Unity Collaborate, our Cloud team is committed to making game development easier for our users. In this Faces of Unity post, we feature Luc Barthelet, Unity’s new General Manager for the Cloud division! Though new to Unity, Luc will head up the growth of Cloud services through improvements to existing and creation of new products and services. Read on to learn more about Luc!
根据我们的授权,Unity的Cloud部门向我们的全球开发人员社区提供基于质量的基于云的服务! 从我们的错误和崩溃报告服务到Unity Collaborate,我们的云团队致力于使用户的游戏开发更加轻松。 在这篇《 Unity的面Kong》文章中,我们介绍了Unity新任云部门总经理Luc Barthelet! 尽管是Unity的新手,Luc仍将通过改进现有产品以及创建新产品和服务来带动Cloud服务的增长。 继续阅读以了解有关Luc的更多信息!
您在Unity做什么(或打算做什么)? (What do you do at Unity (or what will you do)? )
I am the general manager of the Cloud Services team at Unity. As such, I’ll be focused on building upon the existing Cloud Services teams’ work and improving the services and products we currently have out to our users.
我是Unity云服务团队的总经理。 因此,我将专注于在现有Cloud Services团队的工作基础上,改进我们目前向用户提供的服务和产品。
您如何看待自己的日常状况? (What do you envision your day-to-day to look like?)
Right now, I’m still onboarding, getting to know Unity employees, and beginning to build a strategy for how Unity will meet the needs of our customers in terms of providing cloud services. It’s only been a few days, so check back with me in a few months!
目前,我仍在继续工作,结识Unity员工,并开始制定战略,以使Unity在提供云服务方面如何满足客户的需求。 才几天,所以过几个月再回来看看!
加入Unity之前,您在哪里? (Where were you before joining Unity?)
Previously, I worked at EA as VP of Technology and was the General Manager of Maxis where we created SimCity 3000 and The Sims. I was also CEO of several startups. In fact, few people know this, but one of my startups was the very first acquisition EA made! I was also Director of WolframAlpha, which is included in Siri.
之前,我曾在EA担任技术副总裁,并曾是Maxis的总经理,在此创建了SimCity 3000和The Sims。 我还曾是多家初创公司的首席执行官。 实际上,很少有人知道这一点,但是我的一家初创公司是EA进行的第一笔收购! 我也是Siri中包含的WolframAlpha的主管。
However, most recently I held the incredible job of Captain of my sailing catamaran. My family and I just completed circumnavigating the globe (1.5 times). That experience taught me so much about people and cultures – all things I want to bring to my role at Unity.
但是,最近我担任了我的帆船双体船船长的出色工作。 我和我的家人刚刚完成了环游地球的旅程(1.5次)。 这段经历教会了我很多关于人与文化的知识,这些都是我想带入Unity的一切。
是什么让您加入Unity的? (What made you join Unity?)
It’s as simple as this: I love the product. Unity is so much to so many different people and I’m excited that I get to be part of it. I have met a lot of very smart individuals who work at Unity and the company’s reputation is nothing less than stellar. I’m really looking forward to working alongside these people to help build and create things never seen before.
就这么简单:我喜欢这种产品。 对许多不同的人来说,Unity是如此重要,我为加入其中而感到兴奋。 我遇到了很多在Unity工作的非常聪明的人,该公司的声誉无庸置疑。 我非常期待与这些人一起工作,以帮助构建和创建前所未有的事物。
如果您可以在Unity工作时完成一个目标,那会是什么? (If you could complete one goal while working at Unity, what would that be? )
If I could complete one goal while I’m at Unity, it would be to create services that enable our users to do things that they have not even thought of yet. So much of what Unity creators want to do is currently so impossible that it is almost unthinkable. We want to build things that make the impossible possible.
如果我在Unity期间可以完成一个目标,那就是创建使我们的用户能够执行他们甚至尚未想到的事情的服务。 当前,Unity创作者想要做的很多事情都是不可能的,几乎是不可想象的。 我们想要构建使不可能变为可能的事物。
您最喜欢Unity游戏/电影/体验制作什么,为什么? (What is your favorite made with Unity game/film/experience and why?)
My favorite is the sample Tanks game, but the reason may surprise you. Tanks is actually a great game for kids who want to know more about gaming, computers, and programming. Through it, I can start to explain basic game concepts, introduce Unity, and demonstrate how easy it is to build something similar. It is like opening a gearbox and explaining how things are connected. It is magical to witness a child learn how to build the same game they were just playing. It’s very impactful.
我最喜欢的是示例《 坦克》 游戏,但原因可能会让您感到惊讶。 对于想进一步了解游戏,计算机和编程知识的孩子来说,Tanks实际上是一款很棒的游戏。 通过它,我可以开始解释基本的游戏概念,介绍Unity,并演示构建类似内容的难易程度。 这就像打开变速箱并说明如何连接。 目睹孩子学习如何构建与他们刚玩过的游戏相同的方法是很神奇的。 非常有影响力。
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If you’re interested in joining Luc and the rest of the team at Unity, check out our careers page or join us on Unity Connect.
如果您有兴趣加入Luc和Unity的其他团队,请查看我们的 职业页面 或通过 Unity Connect 加入我们 。
翻译自: https://blogs.unity3d.com/2018/12/21/faces-of-unity-luc-barthelet/
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