C#:7色分形树-绘制
0.
递归思想,先画树干,然后画左树,然后画右树,然后递归。
1.代码如下:
using System;
using System.Drawing;
using System.Windows.Forms;
namespace DrawingTest {
public partial class Form1 : Form {
public Form1() {
InitializeComponent();
this.ClientSize = new Size(500,500); //设置窗体大小
}
static private Graphics graphics;
const double PI = Math.PI;
static int cd = 40; //可调整左右弯曲程度不一样或一样 越大,越弯曲
static int cd2 = 40;
static double th1 = cd * Math.PI / 180; //往右偏移程度 越大,越弯曲
static double th2 = cd2 * Math.PI / 180; //往左偏移程度 越大,越弯曲
static double per1 = 0.6; //往右的密集程度 0-1 0.6 可调整左右密集程度不一样或一样
static double per2 = 0.6; //往左的密集程度 0-1 0.6
static Graphics gp; //窗体的画板
private void Form1_Paint_1(object sender, PaintEventArgs e) {
gp = e.Graphics;
drawTree(10, 250, 400, 100, -PI / 2);
}
//n决定整棵树树的密集程度
static void drawTree(int n,
double x0,
double y0,
double leng,
double th )
{
if (n == 0) { return; }
double x1 = x0 + leng * Math.Cos(th); //th=-90 th增加x往右偏 th减少x往左偏
double y1 = y0 + leng * Math.Sin(th); //th=-90 不管th增加减少,y都要减少
drawLine(x0, y0, x1, y1, n / 2);
drawTree(n - 1, x1, y1, per1 * leng, th + th1); //绘制右边的树,th增加 x往右偏移
drawTree(n - 1, x1, y1, per2 * leng, th - th2); //绘制左边的树,th减少 x往左偏移
}
private static void drawLine(double x0,double y0,double x1,double y1,int width) {
Color color = Color.Black;
Random rm = new Random();
int n = rm.Next(0,7);//0 1 2 3 4 5 6
switch (n) {
case 0:
color = Color.Black;
break;
case 1:
color = Color.Blue;
break;
case 2:
color = Color.Red;
break;
case 3:
color = Color.Yellow;
break;
case 4:
color = Color.Green;
break;
case 5:
color = Color.Violet;//紫
break;
case 6:
color = Color.Firebrick;
break;
}
Pen p = new Pen(color, width);
gp.DrawLine(p,(int)x0,(int)y0,(int)x1,(int)y1);
}
}
}
cd=40时:
cd=90时: