java练习7.18
package com.event;
import java.awt.Dimension;
import java.awt.FlowLayout;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
import java.awt.Color;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import javax.swing.ImageIcon;
import javax.swing.JButton;
import javax.swing.JCheckBox;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPasswordField;
import javax.swing.JTextField;
public class Login {
public static void main(String[] args) {
Login log = new Login();
log.InitUI();
}
public void InitUI() {
final JTextField nametext = new JTextField();
char keyvaule[] ={' ',};
KeyListener kl = new KeyListener() {
//完成一次完整的敲击键盘上某个键的过程(按下和松开)
@Override
public void keyTyped(KeyEvent arg0) {
// TODO Auto-generated method stub
System.out.println("键盘敲击了..arg0 = "+arg0.getKeyChar());
System.out.println(nametext.getText());
}
//松开键
@Override
public void keyReleased(KeyEvent arg0) {
// TODO Auto-generated method stub
System.out.println("键盘释放了..");
}
//按下键时调用。
@Override
public void keyPressed(KeyEvent arg0) {
// TODO Auto-generated method stub
System.out.println("键盘按下了..");
}
};
MouseListener ml = new MouseListener() {
//在组件上释放鼠标按钮时调用
@Override
public void mouseReleased(MouseEvent arg0) {
// TODO Auto-generated method stub
System.out.println("鼠标释放了..");
}
//在组件上按下鼠标按钮时调用。
@Override
public void mousePressed(MouseEvent arg0) {
// TODO Auto-generated method stub
System.out.println("鼠标点下了..");
}
//当鼠标退出组件时调用。
@Override
public void mouseExited(MouseEvent arg0) {
// TODO Auto-generated method stub
System.out.println("鼠标退出 了..");
}
//当鼠标进入组件时调用
@Override
public void mouseEntered(MouseEvent arg0) {
// TODO Auto-generated method stub
System.out.println("鼠标移入 了..");
}
//在组件上单击(按下并释放)鼠标按钮时调用。
@Override
public void mouseClicked(MouseEvent arg0) {
// TODO Auto-generated method stub
System.out.println("鼠标点击 了..");
}
};
JFrame frame = new JFrame();
frame.getContentPane().setBackground(Color.WHITE);
frame.setTitle("QQ2018");
frame.setSize(540, 320);
frame.setLocationRelativeTo(null);
// 参数为3时,表示关闭窗口则程序退出
frame.setDefaultCloseOperation(3);
FlowLayout f1 = new FlowLayout(FlowLayout.LEFT);
frame.setLayout(f1);
ImageIcon imag1 = new ImageIcon("img/bg.jpg");
JLabel pic1 = new JLabel(imag1);
pic1.setPreferredSize(new Dimension(540, 100));
frame.add(pic1);
JLabel name1 = new JLabel();
name1.setPreferredSize(new Dimension(110, 30));
frame.add(name1);
JLabel name = new JLabel("账号:");
frame.add(name);
nametext.addKeyListener(kl);
nametext.setPreferredSize(new Dimension(220, 30));
frame.add(nametext);
JLabel name2 = new JLabel();
name2.setPreferredSize(new Dimension(110, 30));
frame.add(name2);
JLabel name3 = new JLabel();
name3.setPreferredSize(new Dimension(110, 30));
frame.add(name3);
JLabel password = new JLabel("密码:");
frame.add(password);
JPasswordField passwordtext = new JPasswordField();
passwordtext.setPreferredSize(new Dimension(220, 30));
frame.add(passwordtext);
JLabel name4 = new JLabel();
name4.setPreferredSize(new Dimension(110, 30));
frame.add(name4);
JLabel name5 = new JLabel();
name5.setPreferredSize(new Dimension(110, 30));
frame.add(name5);
JCheckBox name6 = new JCheckBox("自动登陆 ");
frame.add(name6);
JCheckBox name7 = new JCheckBox("记住密码 ");
frame.add(name7);
JLabel name8 = new JLabel("找回密码");
frame.add(name8);
JLabel name9 = new JLabel();
name9.setPreferredSize(new Dimension(110, 30));
frame.add(name9);
JLabel name10 = new JLabel();
name10.setPreferredSize(new Dimension(110, 30));
frame.add(name10);
ActionListener al = new ActionListener() {
@Override
public void actionPerformed(ActionEvent arg0) {
// TODO Auto-generated method stub
System.out.println("正在登陆");
}
};
// JButton创建一个可点击的按钮,按钮上可显示文本图片
JButton bu = new JButton("登录");
bu.addActionListener(al);
bu.addMouseListener(ml);
bu.setPreferredSize(new Dimension(265, 30));
bu.setBackground(Color.CYAN);
frame.add(bu);
JLabel name12 = new JLabel();
name12.setPreferredSize(new Dimension(110, 30));
frame.add(name12);
JLabel name11 = new JLabel("注册账号");
frame.add(name11);
// 设置窗口可见,此句一定要在窗口属性设置好了之后才能添加,不然无法正常显示
frame.setVisible(true);
}
}