Android 系统原生dialog使用

先上图,不上图的程序员不是好程序员:


Android 系统原生dialog使用
两个按钮的 dialog

Android 系统原生dialog使用
三个按钮的 dialog

Android 系统原生dialog使用
列表样式 dialog

Android 系统原生dialog使用
单选 dialog

Android 系统原生dialog使用
多选 dialog

Android 系统原生dialog使用
转圈加载 dialog

Android 系统原生dialog使用
带有加载进度的 dialog

Android 系统原生dialog使用
带有输入框 dialog
Android 系统原生dialog使用
Android 系统原生dialog使用
引入布局的 dialog

看了效果下面该看代码了

1、MainActivity的xml内代码

<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:tools="http://schemas.android.com/tools"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:orientation="vertical"
    tools:context=".MainActivity">

    <Button
        android:id="@+id/btn_two"
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:text="最普通的 dialog"
        android:textAllCaps="false" />

    <Button
        android:id="@+id/btn_three"
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:text="三个按钮的 dialog"
        android:textAllCaps="false" />

    <Button
        android:id="@+id/btn_list"
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:text="列表 dialog"
        android:textAllCaps="false" />

    <Button
        android:id="@+id/btn_multi_select"
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:text="多选 dialog"
        android:textAllCaps="false" />

    <Button
        android:id="@+id/btn_single_select"
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:text="单选 dialog"
        android:textAllCaps="false" />

    <Button
        android:id="@+id/btn_waiting"
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:text="等待 dialog"
        android:textAllCaps="false" />

    <Button
        android:id="@+id/btn_loading"
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:text="加载 dialog"
        android:textAllCaps="false" />

    <Button
        android:id="@+id/btn_input"
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:text="输入 dialog"
        android:textAllCaps="false" />

    <Button
        android:id="@+id/btn_my_style"
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:text="自定义 dialog"
        android:textAllCaps="false" />

</LinearLayout>

2、MainActivity的java文件内代码即逻辑代码

public class MainActivity extends AppCompatActivity implements View.OnClickListener {

    private AlertDialog.Builder builder;
    private ProgressDialog progressDialog;

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);

        Button btnTwo = findViewById(R.id.btn_two);
        Button btnThree = findViewById(R.id.btn_three);
        Button btnList = findViewById(R.id.btn_list);
        Button btnMultiSelect = findViewById(R.id.btn_multi_select);
        Button btnSingleSelect = findViewById(R.id.btn_single_select);
        Button btnWaiting = findViewById(R.id.btn_waiting);
        Button btnLoading = findViewById(R.id.btn_loading);
        Button btnInput = findViewById(R.id.btn_input);
        Button btnMyStyle = findViewById(R.id.btn_my_style);


        btnTwo.setOnClickListener(this);
        btnThree.setOnClickListener(this);
        btnList.setOnClickListener(this);
        btnMultiSelect.setOnClickListener(this);
        btnSingleSelect.setOnClickListener(this);
        btnWaiting.setOnClickListener(this);
        btnLoading.setOnClickListener(this);
        btnInput.setOnClickListener(this);
        btnMyStyle.setOnClickListener(this);

    }


    @Override
    public void onClick(View view) {
        int id = view.getId();
        switch (id) {
            case R.id.btn_two://最普通dialog
                showTwo();
                break;
            case R.id.btn_three://三个按钮dialog
                showThree();
                break;
            case R.id.btn_list://列表样式dialog
                showList();
                break;
            case R.id.btn_multi_select://多选dialog
                showMultiSelect();
                break;
            case R.id.btn_single_select://单选dialog
                showSingSelect();
                break;
            case R.id.btn_waiting://等待dialog
                showWaiting();
                break;
            case R.id.btn_loading://加载进度dialog
                showLoading();
                break;
            case R.id.btn_input://输入框dialog
                showInput();
                break;
            case R.id.btn_my_style://自定义dialog
                showMyStyle();
                break;
            default:
        }
    }

    /**
     * 两个按钮的 dialog
     */
    private void showTwo() {

        builder = new AlertDialog.Builder(this).setIcon(R.mipmap.ic_launcher).setTitle("最普通dialog")
                .setMessage("我是最简单的dialog").setPositiveButton("确定(积极)", new DialogInterface.OnClickListener() {
                    @Override
                    public void onClick(DialogInterface dialogInterface, int i) {
                        //ToDo: 你想做的事情
                        Toast.makeText(MainActivity.this, "确定按钮", Toast.LENGTH_LONG).show();
                    }
                }).setNegativeButton("取消(消极)", new DialogInterface.OnClickListener() {
                    @Override
                    public void onClick(DialogInterface dialogInterface, int i) {
                        //ToDo: 你想做的事情
                        Toast.makeText(MainActivity.this, "关闭按钮", Toast.LENGTH_LONG).show();
                        dialogInterface.dismiss();
                    }
                });
        builder.create().show();
    }

    /**
     * 三个按钮的 dialog
     */
    private void showThree() {
        builder = new AlertDialog.Builder(this).setIcon(R.mipmap.ic_launcher).setTitle("三个按钮dialog")
                .setMessage("三个按钮dialog").setPositiveButton("确定(积极)", new DialogInterface.OnClickListener() {
                    @Override
                    public void onClick(DialogInterface dialogInterface, int i) {
                        //ToDo: 你想做的事情
                        Toast.makeText(MainActivity.this, "确定按钮", Toast.LENGTH_LONG).show();
                    }
                }).setNeutralButton("你猜(中立)", new DialogInterface.OnClickListener() {
                    @Override
                    public void onClick(DialogInterface dialogInterface, int i) {
                        Toast.makeText(MainActivity.this, "你猜按钮", Toast.LENGTH_LONG).show();
                    }
                }).setNegativeButton("取消(消极)", new DialogInterface.OnClickListener() {
                    @Override
                    public void onClick(DialogInterface dialogInterface, int i) {
                        //ToDo: 你想做的事情
                        Toast.makeText(MainActivity.this, "关闭按钮", Toast.LENGTH_LONG).show();
                        dialogInterface.dismiss();
                    }
                });
        builder.create().show();

    }

    /**
     * 列表 dialog
     */
    private void showList() {
        final String[] items = {"item 1", "item 2", "item 3", "item 4", "item 5", "item 6"};
        builder = new AlertDialog.Builder(this).setIcon(R.mipmap.ic_launcher)
                .setTitle("列表dialog")
                .setItems(items, new DialogInterface.OnClickListener() {
                    @Override
                    public void onClick(DialogInterface dialogInterface, int i) {
                        Toast.makeText(MainActivity.this, "你点击的内容为: " + items[i], Toast.LENGTH_LONG).show();

                    }
                });
        builder.create().show();
    }

    /**
     * 多选 dialog
     */
    private void showMultiSelect() {
        final List<Integer> choice = new ArrayList<>();
        final String[] items = {"多选1", "多选2", "多选3", "多选4", "多选5", "多选6"};
        //默认都未选中
        boolean[] isSelect = {false, false, false, false, false, false};

        builder = new AlertDialog.Builder(this).setIcon(R.mipmap.ic_launcher)
                .setTitle("多选dialog")
                .setMultiChoiceItems(items, isSelect, new DialogInterface.OnMultiChoiceClickListener() {
                    @Override
                    public void onClick(DialogInterface dialogInterface, int i, boolean b) {

                        if (b) {
                            choice.add(i);
                        } else {
                            choice.remove(i);
                        }

                    }
                }).setPositiveButton("确定", new DialogInterface.OnClickListener() {
                    @Override
                    public void onClick(DialogInterface dialogInterface, int i) {
                        StringBuilder str = new StringBuilder();

                        for (int j = 0; j < choice.size(); j++) {
                            str.append(items[choice.get(j)]);
                        }
                        Toast.makeText(MainActivity.this, "你选择了" + str, Toast.LENGTH_LONG).show();
                    }
                });

        builder.create().show();

    }

    private int choice;

    /**
     * 单选 dialog
     */
    private void showSingSelect() {

        //默认选中第一个
        final String[] items = {"单选1", "单选2", "单选3", "单选4", "单选5", "单选6"};
        choice = -1;
        builder = new AlertDialog.Builder(this).setIcon(R.mipmap.ic_launcher).setTitle("单选列表")
                .setSingleChoiceItems(items, 0, new DialogInterface.OnClickListener() {
                    @Override
                    public void onClick(DialogInterface dialogInterface, int i) {
                        choice = i;
                    }
                }).setPositiveButton("确定", new DialogInterface.OnClickListener() {
                    @Override
                    public void onClick(DialogInterface dialogInterface, int i) {
                        if (choice != -1) {
                            Toast.makeText(MainActivity.this, "你选择了" + items[choice], Toast.LENGTH_LONG).show();
                        }
                    }
                });
        builder.create().show();
    }

    /**
     * 圆圈加载进度的 dialog
     */
    private void showWaiting() {
        progressDialog = new ProgressDialog(this);
        progressDialog.setIcon(R.mipmap.ic_launcher);
        progressDialog.setTitle("加载dialog");
        progressDialog.setMessage("加载中...");
        progressDialog.setIndeterminate(true);// 是否形成一个加载动画  true表示不明确加载进度形成转圈动画  false 表示明确加载进度
        progressDialog.setCancelable(false);//点击返回键或者dialog四周是否关闭dialog  true表示可以关闭 false表示不可关闭
        progressDialog.show();

    }

    /**
     * 带有进度的 dialog
     */
    private void showLoading() {

        final int MAX_VALUE = 100;
        progressDialog = new ProgressDialog(this);
        progressDialog.setProgress(0);
        progressDialog.setTitle("带有加载进度dialog");
        progressDialog.setProgressStyle(ProgressDialog.STYLE_HORIZONTAL);
        progressDialog.setMax(MAX_VALUE);
        progressDialog.show();
        new Thread(new Runnable() {
            @Override
            public void run() {
                int progress = 0;
                while (progress < MAX_VALUE) {
                    try {
                        Thread.sleep(100);
                        progress++;
                        progressDialog.setProgress(progress);
                    } catch (InterruptedException e) {
                        e.printStackTrace();
                    }
                }
                //加载完毕自动关闭dialog
                progressDialog.cancel();
            }
        }).start();

    }

    /**
     * 一个输入框的 dialog
     */
    private void showInput() {
        final EditText editText = new EditText(this);
        builder = new AlertDialog.Builder(this).setTitle("输入框dialog").setView(editText)
                .setPositiveButton("读取输入框内容", new DialogInterface.OnClickListener() {
                    @Override
                    public void onClick(DialogInterface dialogInterface, int i) {
                        Toast.makeText(MainActivity.this, "输入内容为:" + editText.getText().toString()
                                , Toast.LENGTH_LONG).show();
                    }
                });
        builder.create().show();
    }

    /**
     * 原生自定义 dialog
     */
    private void showMyStyle() {
        @SuppressLint("InflateParams") View view = LayoutInflater.from(this).inflate(R.layout.layout_test, null);
        final EditText etUsername = view.findViewById(R.id.et_username);
        final EditText etPassword = view.findViewById(R.id.et_password);

        builder = new AlertDialog.Builder(this).setView(view).setTitle("自定义dialog——登录").setIcon(R.mipmap.ic_launcher)
                .setPositiveButton("登录", new DialogInterface.OnClickListener() {
                    @Override
                    public void onClick(DialogInterface dialogInterface, int i) {
                        Toast.makeText(MainActivity.this, "账号: " + etUsername.getText().toString() + "  密码: " + etPassword.getText().toString()
                                , Toast.LENGTH_LONG).show();
                    }
                });

        builder.create().show();
    }
}

3、介绍一些好用的第三方dialog库

1、material-dialogs
2、FlycoDialog_Master