孩之宝起诉Facebook App异常
纽约时报》昨天报道说,总部位于罗德岛州的游戏制造商孩之宝(Hasbro)已在纽约提起诉讼 ,对两个受欢迎的在线Scrabble克隆游戏Scrabulous背后的两个印度兄弟提起诉讼 ,该网站在Facebook上获得了巨大的关注。 该应用程序当前每天有超过500,000的每日活跃用户,如果Facebook遵守《数字千年版权法案》,并且取消孩之宝也向该网站提交的通知,那么所有这些用户都可能不走运。
The Agarwalla brothers, Rajat and Jayant, who created the popular online version of the 60-year-old board game and are named as defendants in the suit, are located in India, meaning they could just ignore it. But the DMCA take down notice will be hard for Facebook to ignore.
阿加瓦拉(Agarwalla)兄弟拉贾特(Rajat)和杰安特(Jayant)曾在印度成立,他们创造了这个有着60年历史的棋盘游戏的流行在线版本,并被称为诉讼的被告。这意味着他们可以不理会它。 但是,数字千年版权法案(DMCA)删除通知将使Facebook难以忽视。
“Hasbro has an obligation to act appropriately against infringement of our intellectual properties,” said Barry Nagler, Hasbro’s general counsel, in a statement to the Times. “We view the Scrabulous application as clear and blatant infringement of our Scrabble intellectual property, and we are pursuing this legal action in accordance with the interests of our shareholders, and the integrity of the Scrabble brand.”
孩之宝的总法律顾问巴里·纳格勒(Barry Nagler)在给《 纽约时报》的一份声明中说:“孩之宝有义务对侵犯我们的知识产权采取适当的行动。” “我们将Scrabulous申请视为对Scrabble知识产权的明显和公然侵犯,我们正在根据股东的利益和Scrabble品牌的完整性采取这种法律行动。”
VentureBeat reported that Hasbro began talking to Facebook about taking the game down earlier this year but held off on the lawsuit because the game was so popular. What changed? Most significantly, Real Networks, which owns the digital rights to the game Internationally (Scrabble is distributed by Mattel outside of the US and Canada) and Electronic Arts, which owns the digital rights in North America have each launched officially sanctioned versions of the game on Facebook in the past few months.
据VentureBeat报道 ,孩之宝于今年初开始与Facebook讨论取消该游戏的事宜 ,但由于该游戏如此受欢迎而推迟了诉讼。 发生了什么变化? 最重要的是,拥有国际游戏数字版权(乱码由美泰在美国和加拿大以外的国家发行)的Real Networks和拥有北美数字版权的Electronic Arts分别在各自的网站上推出了官方认可的游戏版本。过去几个月的Facebook。
The problem for users, though, is that those games don’t hold a candle to Scrabulous. While the Agarwalla’s version is a fast, lightweight, elegant Javascript implementation, the official EA version of the game is clunky, slow, Flash-based, and far less intuitive. The user numbers bear it out. Scrabulous currently has 512,961 active users, EA’s and Real Network’s (GameHouse) versions each have less than 10,000 (granted, the EA version has only been online for about a week).
但是,对于用户而言,问题在于这些游戏无法满足Scrabulous的需求。 尽管Agarwalla的版本是一种快速,轻巧,优雅的Java脚本实现,但该游戏的官方EA版本笨拙,缓慢,基于Flash,并且直观性较差。 用户编号证实了这一点。 Scrabulous当前拥有512,961位活跃用户,EA和Real Network(GameHouse)版本的每个都少于10,000(授权的EA版本仅在线一周左右)。
Hasbro, Mattel, EA, and Real were reportedly in talks with the Agarwalla’s to buy Scrabulous earlier this year, but the discussions broke down over price. It will be interesting to see what happens. Facebook will be hard press not to comply with a DMCA notice — especially when it is clearly warranted. But getting rid of their 11th most popular app (by daily active users, according to Adonomics) is something they are surely loathe to do. Facebook does have a history of ignoring requests from Hasbro to remove Scrabulous. That’s exactly what they did in January when they ignored a less formal take down request from the toy maker regarding Scrabulous and Boggle clone Blogglific.
据报道,孩之宝(Hasbro),美泰(Mattel),艺电(EA)和皇家(Real) 正在与阿加瓦拉(Agarwalla)进行谈判 ,以在今年早些时候购买Scrabulous,但讨论因价格而破裂。 看看会发生什么会很有趣。 不遵守DMCA通知,尤其是在明确保证的情况下,Facebook将很难接受。 但是,摆脱他们的第11大最受欢迎的应用程序( 根据Adonomics的日常活跃用户)确实是他们讨厌的事情。 Facebook确实有忽略了孩之宝删除Scrabulous的请求的历史。 这正是他们在一月份所做的,当时他们忽略了玩具制造商对Scrabulous和Boggle克隆Blogglific提出的不那么正式的移除要求。
Bogglific avoided the deadpool by reinventing itself as Prolific — essentially still a Boggle clone but with enough slight rule changes to avoid a lawsuit. That’s certainly an option for Scrabulous, though they’ll have to be careful. Rule differences are how other Scrabble clones like Yahoo!’s Literati are able to stay online unhindered, but they are hard pressed to capture the game play of true Scrabble.
Bogglific通过将自己重塑为Prolific来避免死胡同 -本质上仍然是Boggle克隆,但规则进行了足够细微的更改以免提起诉讼。 对于Scrabulous,这当然是一个选择,尽管他们必须要小心。 规则差异是Yahoo!的Literati等其他Scrabble克隆人如何不受阻碍地保持在线状态,但是很难捕捉到真正Scrabble的游戏玩法。
If Hasbro wins and forces Scrabulous off the web, they’ll likely be in for a surprise — it’s unlikely that their official Scrabble game will ever be quite as popular as Scrabulous. There are a number of “Save Scrabulous” groups on Facebook, and the largest has 45,000 members — or 5 times as many people as play the official Scrabble app each day. That shows you where the affections of the people lie.
如果Hasbro获胜并迫使Scrabulous退出网络,他们可能会感到惊讶-他们的官方Scrabble游戏不太可能像Scrabulous一样受欢迎。 Facebook上有许多“保存Scrabulous”组, 最大的组有45,000个成员,相当于每天使用Scrabble官方应用程序的人数是其5倍。 那向您显示了人们的情感所在。
翻译自: https://www.sitepoint.com/hasbro-sues-facebook-app-scrabulous/