python泡泡摸奖系统_作者:李兴球
"""
某公司要举行一个小活动,为了活跃气氛,让参与的12个学生都来摸奖。
奖项设置为:一等奖1名,二等奖2名,三等奖3名,参与奖6名,希望每个学生都能中奖。
以下程序只是主程序的源代码,需要各个模块源代码,请联系李兴球
"""
#---------------------------------1、导入--------------------------
from winprize.screen import *
from winprize.pop import *
from winprize.girl import *
from time import sleep
#---------------------------------2、音频--------------------------
pygame_normal = True
try:
import pygame
pygame.mixer.init()
except:
pygame_normal = False
if pygame_normal:
bgmusic = "眉飞色舞.wav"
pygame.mixer.music.load(bgmusic)
pygame.mixer.music.play(-1,0)
pop_sound = pygame.mixer.Sound("Pop.wav")
else:
pop_sound = None
#-------------------------------3、动态舞台------------------------
imagelist = ["舞台" + str(i) + ".png" for i in range(7)]
s = Dynamic_screen(title='泡泡摸奖系统',piclist = imagelist,interval= 100)
screen = s.screen
#-------------------------------4、伴舞角色-------------------------
girl_images = ["qq女孩秀0.gif","qq女孩秀1.gif"]
[screen.addshape(image) for image in girl_images] #注册到形状列表
dance_girl = Girl(girl_images) #生成后,它会自己"跳舞"
#-------------------------------5、泡泡角色--------------------------
all_coordinates=[(-120,90),(-40,90),(40,90),(120,90),(-120,0),(-40,0),\
(40,0),(120,0),(-120,-90),(-40,-90),(40,-90),(120,-90)]
ac = all_coordinates #仅仅是为了缩短代码而定义的别名
pop_image_list = ["泡泡造型1.gif","泡泡造型2.gif","泡泡造型3.gif","泡泡造型4.gif"]
[screen.addshape(image) for image in pop_image_list] #注册到形状列表,image为gif图片
pops = [ Pop(pop_image_list,x,y,pop_sound) for x,y in all_coordinates]
pop_amount = len(pops)
pops[0].prize = "一等奖"
pops[1].prize = "二等奖"
pops[2].prize = "二等奖"
pops[3].prize = "三等奖"
pops[4].prize = "三等奖"
pops[5].prize = "三等奖"
def pop_shuffle():
"""按空格键后对泡泡的位置进行随机调换,为了演示交换过程,没有使用shuffle命令"""
old_delay = screen.delay()
screen.delay(2)
screen.onkeypress(None,"space")
[pop.set_shake(False) for pop in pops] #所有泡泡暂停摇摆
sleep(0.5)
for i in range(10):
index1 = randint(0,pop_amount-1)
index2 = randint(0,pop_amount-1)
while index1 == index2:index2 = randint(0,pop_amount-1)
tmp = ac[index1] #先保存index1索引号的数据(坐标)
ac[index1] = ac[index2] #设定index1索引号的数据为 index2指向的数据
ac[index2] = tmp #设定index2索引号的数据为原index1的数据
pops[index1].initxy(ac[index1][0],ac[index1][1]) #重新设置为初始坐标
pops[index2].initxy(ac[index2][0],ac[index2][1]) #重新设置为初始坐标
pops[index1].goto(ac[index1]) #让索引为index1的泡泡到已交换位置的坐标
pops[index2].goto(ac[index2]) #让索引为index2的泡泡到已交换位置的坐标
sleep(0.1)
[pop.set_shake(True) for pop in pops] #所有泡泡继续摇摆
screen.delay(old_delay)
screen.onkeypress(pop_shuffle,"space")
screen.onkeypress(pop_shuffle,"space")
Pop.wait_all_pop_explode()
#--------------------------------6、底部提示语------------------------
tip_turtle = Turtle(visible = False)
tip_turtle.penup()
tip_turtle.sety(-160)
def tip():
"""祝词"""
r,g,b = randint(0,255),randint(0,255),randint(0,255)
tip_turtle.pencolor(r,g,b)
wd = "按空格键重排泡泡顺序,单击泡泡即是摸奖。\n 风火轮少儿编程祝小朋友们快乐!"
tip_turtle.write(wd,align='center',font=("黑体",14,"normal"))
tip_turtle.screen.ontimer(tip,1000)
tip()
#--------------------------------7、监听与事件循环------------------------
screen.listen()
screen.mainloop()