Games101计算机图形学笔记L15 Ray Tracing 3(Light Transport&Global Illumination)

L15 Ray Tracing 3(Light Transport&Global Illumination)

Games101计算机图形学笔记L15 Ray Tracing 3(Light Transport&Global Illumination)
Games101计算机图形学笔记L15 Ray Tracing 3(Light Transport&Global Illumination)
Games101计算机图形学笔记L15 Ray Tracing 3(Light Transport&Global Illumination)
Games101计算机图形学笔记L15 Ray Tracing 3(Light Transport&Global Illumination)
Games101计算机图形学笔记L15 Ray Tracing 3(Light Transport&Global Illumination)注意:面必须要和光线垂直
Games101计算机图形学笔记L15 Ray Tracing 3(Light Transport&Global Illumination)

Games101计算机图形学笔记L15 Ray Tracing 3(Light Transport&Global Illumination)
所以随距离衰减的并不是强度Intensity而是Irradiance
Games101计算机图形学笔记L15 Ray Tracing 3(Light Transport&Global Illumination)
Games101计算机图形学笔记L15 Ray Tracing 3(Light Transport&Global Illumination)
Games101计算机图形学笔记L15 Ray Tracing 3(Light Transport&Global Illumination)
Games101计算机图形学笔记L15 Ray Tracing 3(Light Transport&Global Illumination)
Games101计算机图形学笔记L15 Ray Tracing 3(Light Transport&Global Illumination)
radiance相比irradiance多了方向,表示某一个方向上吸收的辐射
Games101计算机图形学笔记L15 Ray Tracing 3(Light Transport&Global Illumination)
也可以表示向某一个方向发出的辐射强度
Games101计算机图形学笔记L15 Ray Tracing 3(Light Transport&Global Illumination)
Games101计算机图形学笔记L15 Ray Tracing 3(Light Transport&Global Illumination)
双向反射分布函数
Games101计算机图形学笔记L15 Ray Tracing 3(Light Transport&Global Illumination)
Games101计算机图形学笔记L15 Ray Tracing 3(Light Transport&Global Illumination)
Games101计算机图形学笔记L15 Ray Tracing 3(Light Transport&Global Illumination)
各个方向入射光照对某一个方向出射的贡献
Games101计算机图形学笔记L15 Ray Tracing 3(Light Transport&Global Illumination)
光线弹射多次考虑递归
渲染方程(考虑物体会发光):
Games101计算机图形学笔记L15 Ray Tracing 3(Light Transport&Global Illumination)
Games101计算机图形学笔记L15 Ray Tracing 3(Light Transport&Global Illumination)
Games101计算机图形学笔记L15 Ray Tracing 3(Light Transport&Global Illumination)
Games101计算机图形学笔记L15 Ray Tracing 3(Light Transport&Global Illumination)
Games101计算机图形学笔记L15 Ray Tracing 3(Light Transport&Global Illumination)
Games101计算机图形学笔记L15 Ray Tracing 3(Light Transport&Global Illumination)
Games101计算机图形学笔记L15 Ray Tracing 3(Light Transport&Global Illumination)
Games101计算机图形学笔记L15 Ray Tracing 3(Light Transport&Global Illumination)
Games101计算机图形学笔记L15 Ray Tracing 3(Light Transport&Global Illumination)
Games101计算机图形学笔记L15 Ray Tracing 3(Light Transport&Global Illumination)
光栅化其实只有前两项
Games101计算机图形学笔记L15 Ray Tracing 3(Light Transport&Global Illumination)
Games101计算机图形学笔记L15 Ray Tracing 3(Light Transport&Global Illumination)
Games101计算机图形学笔记L15 Ray Tracing 3(Light Transport&Global Illumination)
Games101计算机图形学笔记L15 Ray Tracing 3(Light Transport&Global Illumination)
Games101计算机图形学笔记L15 Ray Tracing 3(Light Transport&Global Illumination)
Games101计算机图形学笔记L15 Ray Tracing 3(Light Transport&Global Illumination)