为两个WPF窗口创建抽象
问题描述:
我想减少下面的代码,以便我可以从任一窗口(KPIViewVAS或KPIView)调用'KeyHandler_F'并使用'ToggleWindow'执行对窗口状态的更改。以下作品的代码,但不是干:为两个WPF窗口创建抽象
namespace KPI_Monitor_WPF.UI
{
class FullScreen
{
public abstract class A<KPIViewVAS>
{
public abstract void KeyHandler_F(object sender, KeyEventArgs e, KPIViewVAS KVV);
protected abstract void ToggleWindow(KPIViewVAS KVV);
}
public class B : A<KPIViewVAS>
{
public override void KeyHandler_F(object sender, KeyEventArgs e, KPIViewVAS KVV)
{
if (e.Key == Key.F)
{
ToggleWindow(KVV);
}
}
protected override void ToggleWindow(KPIViewVAS KVV)
{
switch (KVV.WindowState)
{
case (WindowState.Maximized):
{
KVV.WindowState = WindowState.Normal;
KVV.WindowStyle = WindowStyle.ToolWindow;
}
break;
default:
{
KVV.WindowState = WindowState.Maximized;
KVV.WindowStyle = WindowStyle.None;
}
break;
}
}
}
public class C : A<KPIView>
{
public override void KeyHandler_F(object sender, KeyEventArgs e, KPIView KVV)
{
if (e.Key == Key.F)
{
ToggleWindow(KVV);
}
}
protected override void ToggleWindow(KPIView KVV)
{
switch (KVV.WindowState)
{
case (WindowState.Maximized):
{
KVV.WindowState = WindowState.Normal;
KVV.WindowStyle = WindowStyle.ToolWindow;
}
break;
default:
{
KVV.WindowState = WindowState.Maximized;
KVV.WindowStyle = WindowStyle.None;
}
break;
}
}
}
}
}
我开始减少代码下面但是例如有一次我的抽象类下移到了“ToggleWindow”命令我得到了错误陈述“KVV.WindowState”不能找到:
class FullScreen
{
public abstract class A<KPIViewVAS>
{
public virtual void KeyHandler_F(object sender, KeyEventArgs e, KPIViewVAS KVV) {
if (e.Key == Key.F)
{
ToggleWindow(KVV);
}
}
public virtual void ToggleWindow(KPIViewVAS KVV)
{
switch (KVV.WindowState)
{
case (WindowState.Maximized):
{
KVV.WindowState = WindowState.Normal;
KVV.WindowStyle = WindowStyle.ToolWindow;
}
break;
default:
{
KVV.WindowState = WindowState.Maximized;
KVV.WindowStyle = WindowStyle.None;
}
break;
}
}
}
}
public class B : A<KPIViewVAS>
{
public override void KeyHandler_F(object sender, KeyEventArgs e, KPIViewVAS KVV)
{
}
public override void ToggleWindow(KPIViewVAS KVV)
{
}
}
public class C : A<KPIView>
{
public override void KeyHandler_F(object sender, KeyEventArgs e, KPIView KVV)
{
}
protected override void ToggleWindow(KPIView KVV)
{
}
}
}
窗户“KPIViewVAS”和“KPIView”低于
public partial class KPIViewVAS : Window
{
public KPIViewVAS()
{
InitializeComponent();
}
private void KeyHandler_F(object sender, KeyEventArgs e)
{
FullScreen.B switchScreen = new FullScreen.B();
switchScreen.KeyHandler_F(sender, e, this);
}
}
public partial class KPIView : Window
{
public KPIView()
{
InitializeComponent();
}
private void KeyHandler_F(object sender, KeyEventArgs e)
{
FullScreen.A switchScreen = new FullScreen.A();
switchScreen.KeyHandler_F(sender, e, this);
}
}
答
使用使用动态代码而没有任何错误减少的彼得Duniho建议。任何窗口可以通过
private void KeyHandler_F(object sender, KeyEventArgs e)
{
fullScreen.adjustScreen switchScreen = new fullScreen.adjustScreen();
switchScreen.KeyHandler_F(sender, e, this);
}
利用代码和类减少到:
public class fullScreen
{
public class adjustScreen
{
public void KeyHandler_F(object sender, KeyEventArgs e, dynamic KVV)
{
if (e.Key == Key.F)
{
ToggleWindow(KVV);
}
}
private void ToggleWindow(dynamic KVV)
{
switch (KVV.WindowState)
{
case (WindowState.Maximized):
{
KVV.WindowState = WindowState.Normal;
KVV.WindowStyle = WindowStyle.ToolWindow;
}
break;
default:
{
KVV.WindowState = WindowState.Maximized;
KVV.WindowStyle = WindowStyle.None;
}
break;
}
}
}
}
的基本问题是,编译器不会有关于'KPIViewVAS'的任何信息。在你的第二个例子中,这不是一种类型。这是一个_parameter_类型,可以使用_any_类型的通用类型“A”替换为代码。不幸的是,你没有打算提供一个好的[mcve]或足够的其他上下文来理解你使用的类型是什么样的,或者一个泛型类可能的样子。它可能有一个基本类型,你可以在约束中使用它来提供编译器需要的信息,或者你需要使用'dynamic',或者你可能只是不需要使它成为通用的。 –