正在按下JavaScript过程设备触摸屏

问题描述:

我正在制作一个JavaScript帆布游戏,并且我需要检测设备上的触摸屏是否被扣下来以便轻拍。我有工作去接触,但我不知道如何在按住时调用方法。正在按下JavaScript过程设备触摸屏

所以我添加事件handelers

function addTouchEventHandlers() 
{  
screen.canvas.addEventListener('touchstart', touchStart);  
screen.canvas.addEventListener('touchend', touchEnd); 
} 

我有触摸开始和触摸结束

function touchStart(e) {  
if (gameStarted) {   
// Prevent players from inadvertently   
// dragging the game canvas   
e.preventDefault();  
}}; 

function touchEnd(e) {  
    var x = e.changedTouches[0].pageX; 
    var y = e.changedTouches[0].pageY; 

    if (gameStarted) {   
     if (x > screen.width/2) 
     {    
      processRightTap();    
     }   
     else if (x < screen.width/2 && y < screen.height/2) 
     {     
      processTopLeftTap(); <- I want to keep calling this method when held down  
     } 
     else if (x < screen.width/2 && y > screen.height/2) 
     {      
      processBottomLeftTap(); <- I want to keep calling this method when held down   
     } 
     // Prevent players from double   
     // tapping to zoom into the canvas   
     e.preventDefault();  
} 
}; 

方法只需改变我的精灵y位置

function processBottomLeftTap() {  
ship.y += 4; 
} 

function processTopLeftTap() {  
ship.y -= 4; 
} 

是他们类似于键盘方法isPressed和isDown的东西吗? 或者我将如何创建一个围绕该方法的while循环? 这样的事情。

while(The screen is being touched at X position) 
{ 
processTopLeftTap(); 
} 

你可以在回调中你touchStart使用setInterval()processTopLeftTap(),然后调用clearInterval()touchEnd