(Discord bot 1.0 c#)如何创建一个新类并添加cmds?
问题描述:
你好那里*! (在这里第一次发布,所以PLZ很好:P)(Discord bot 1.0 c#)如何创建一个新类并添加cmds?
所以,我决定在c#(我正在学习c#atm)做一个不和机器人1.0(我正在学习c#atm),我已经得到了一个问题,我不知道如何解决它..
所以,来形容我想要做的就是以下。
我试图让它这样我就可以有x的命令不同的类别,如.say等,而不必他们所有的“命令”下面一个这样它有点更易于使用。
我这些工作的三个脚本,但不能获得第四工作
//启动
using System;
using System.Threading.Tasks;
using Discord;
using Discord.WebSocket;
using Discord.Commands;
namespace MyBot
{
public class Program
{
// Convert our sync main to an async main.
public static void Main(string[] args) =>
new Program().Start().GetAwaiter().GetResult();
private DiscordSocketClient client;
private CommandHandler handler;
public async Task Start()
{
// Define the DiscordSocketClient
client = new DiscordSocketClient();
var token = "Censored";
// Login and connect to Discord.
await client.LoginAsync(TokenType.Bot, token);
await client.StartAsync();
var map = new DependencyMap();
map.Add(client);
handler = new CommandHandler();
await handler.Install(map);
// Block this program until it is closed.
await Task.Delay(-1);
}
private Task Log(LogMessage msg)
{
Console.WriteLine(msg.ToString());
return Task.CompletedTask;
}
}
}
//我的命令处理程序
using System.Threading.Tasks;
using System.Reflection;
using Discord.Commands;
using Discord.WebSocket;
namespace MyBot
{
public class CommandHandler
{
private CommandService commands;
private DiscordSocketClient client;
private IDependencyMap map;
public async Task Install(IDependencyMap _map)
{
// Create Command Service, inject it into Dependency Map
client = _map.Get<DiscordSocketClient>();
commands = new CommandService();
_map.Add(commands);
map = _map;
await commands.AddModulesAsync(Assembly.GetEntryAssembly());
client.MessageReceived += HandleCommand;
}
public async Task HandleCommand(SocketMessage parameterMessage)
{
// Don't handle the command if it is a system message
var message = parameterMessage as SocketUserMessage;
if (message == null) return;
// Mark where the prefix ends and the command begins
int argPos = 0;
// Determine if the message has a valid prefix, adjust argPos
if (!(message.HasMentionPrefix(client.CurrentUser, ref argPos) || message.HasCharPrefix('!', ref argPos))) return;
// Create a Command Context
var context = new CommandContext(client, message);
// Execute the Command, store the result
var result = await commands.ExecuteAsync(context, argPos, map);
// If the command failed, notify the user
if (!result.IsSuccess)
await message.Channel.SendMessageAsync($"**Error:** {result.ErrorReason}");
}
}
}
//命令
//这是我想要工作的人,但我只得到“未知的命令”作为错误?
using Discord.Commands;
using System;
using System.Collections.Generic;
using System.Text;
using System.Threading.Tasks;
namespace MyBot.Modules.Public
{
class test : ModuleBase
{
[Command("say")]
[Alias("echo")]
[Summary("Echos the provided input")]
public async Task Say([Remainder] string input)
{
await ReplyAsync(input);
}
}
}
如果你知道我做错了,请告诉我或冷藏我有关该问题的一些信息,我可以尝试提前修复它:) 谢谢! PS,我很抱歉,如果有这个问题的欺骗,但我不知道该怎么寻找可以找到它
编辑 我被告知“坑metohds(CMDS)在类”,但我将如何去解决这个问题?
答
答案是继
类(名称)之前加入公共所以这将是
namespace MyBot.Modules.Public
{
**Public** class test : ModuleBase
{
[Command("say")]
[Alias("echo")]
[Summary("Echos the provided input")]
public async Task Say([Remainder] string input)
{
await ReplyAsync(input);
}
}
}