SDL测试程序 - “没有这样的文件或目录”
问题描述:
我搜索了但找不到类似于我的问题。谢谢你的帮助!SDL测试程序 - “没有这样的文件或目录”
我在Mac上的代码块中使用SDL。 https://www.youtube.com/watch?v=Bi9BPEwEMDU&t=5s
这里是我根据视频如何设置用C :: B编译器和链接:
编译器设置:
我根据本教程安装SDL
+Search directories+
/usr/local/Cellar/sdl2/2.0.5/include/SDL2
+Linker+
/usr/local/lib
链接器设置
+Link Libraires+
/usr/local/lib/libSDL2_test.a
/usr/local/lib/libSDL2-2.0.0.dylib
/usr/local/lib/libSDL2.a
/usr/local/lib/libSDL2main.a
测试程序建立,但终端窗口状态:
~ Buckwheat$ /Applications/CodeBlocks.app/Contents/MacOS/cb_console_runner DYLD_LIBRARY_PATH=$DYLD_LIBRARY_PATH:. /Users/Buckwheat/Documents/Code Blocks Projects/o/bin/Debug/o
sh: /Users/Buckwheat/Documents/Code: No such file or directory
Process returned 127 (0x7F) execution time : 0.002 s
下面是测试程序:
// Example program:
// Using SDL2 to create an application window
#include "SDL.h"
#include <stdio.h>
int main(int argc, char* argv[]) {
SDL_Window *window; // Declare a pointer
SDL_Init(SDL_INIT_VIDEO); // Initialize SDL2
// Create an application window with the following settings:
window = SDL_CreateWindow(
"An SDL2 window", // window title
SDL_WINDOWPOS_UNDEFINED, // initial x position
SDL_WINDOWPOS_UNDEFINED, // initial y position
640, // width, in pixels
480, // height, in pixels
SDL_WINDOW_OPENGL // flags - see below
);
// Check that the window was successfully created
if (window == NULL) {
// In the case that the window could not be made...
printf("Could not create window: %s\n", SDL_GetError());
return 1;
}
// The window is open: could enter program loop here (see SDL_PollEvent())
SDL_Delay(3000); // Pause execution for 3000 milliseconds, for example
// Close and destroy the window
SDL_DestroyWindow(window);
// Clean up
SDL_Quit();
return 0;
}
答
你的路径包含空格:
/Users/Buckwheat/Documents/Code Blocks Projects/o/bin/Debug/o
和你的外壳所采取的路径的一部分空间作为前一个单独的参数:
sh: /Users/Buckwheat/Documents/Code: No such file or directory
你必须转义空格字符是这样的:
/Users/Buckwheat/Documents/Code\ Blocks\ Projects/o/bin/Debug/o
AHHHHH!非常感谢!看到SDL窗口令人满意。 –