使用Javascript的Web音频API下采样44.1 khz

问题描述:

我使用RecorderJS从用户录制麦克风流。默认导出是一个44.1 kHz,16位的WAV文件。无论如何,我可以将这个缩减到11kHz或16kHz,而不会听起来很奇怪吗? 是否有反正我可以得到一个16位16khz的WAV文件出一个Web Audio API getUserMedia流,通过使用唯一的JavaScript?使用Javascript的Web音频API下采样44.1 khz

我试图减少文件大小,从而为用户节省了很多带宽。谢谢。

编辑:一件事,你也可以,只发送一个信道,而不是两个......

我不知道这是正确的做法,但我没有做数据的插入从麦克风, 我猜,你是从麦克风这样的捕捉你的数据接收,

this.node.onaudioprocess = function(e){ 
     if (!recording) return; 
     worker.postMessage({ 
      command: 'record', 
      buffer: [ 
       e.inputBuffer.getChannelData(0), 
       e.inputBuffer.getChannelData(1) 
       ] 
     }); 
    } 

现在修改成

var oldSampleRate = 44100, newSampleRate = 16000; 
this.node.onaudioprocess = function(e){ 

    var leftData = e.inputBuffer.getChannelData(0); 
    var rightData = e.inputBuffer.getChannelData(1); 
    leftData = interpolateArray(leftData, leftData.length * (newSampleRate/oldSampleRate) ); 
    rightData = interpolateArray(rightData, rightData.length * (newSampleRate/oldSampleRate)); 
    if (!recording) return; 
    worker.postMessage({ 
     command: 'record', 
     buffer: [ 
       leftData, 
       rightData 
       ] 
    }); 
} 

function interpolateArray(data, fitCount) { 
    var linearInterpolate = function (before, after, atPoint) { 
     return before + (after - before) * atPoint; 
    }; 

    var newData = new Array(); 
    var springFactor = new Number((data.length - 1)/(fitCount - 1)); 
    newData[0] = data[0]; // for new allocation 
    for (var i = 1; i < fitCount - 1; i++) { 
     var tmp = i * springFactor; 
     var before = new Number(Math.floor(tmp)).toFixed(); 
     var after = new Number(Math.ceil(tmp)).toFixed(); 
     var atPoint = tmp - before; 
     newData[i] = linearInterpolate(data[before], data[after], atPoint); 
    } 
    newData[fitCount - 1] = data[data.length - 1]; // for new allocation 
    return newData; 
};