unity 3D字体
1.创建字体------3D Object -3D Text
2.赋予材质
3.字体shader------3D Text Shader
Shader "Custom/3D Text Shader" {
Properties{
_MainTex("Font Texture", 2D) = "white" {}
_Color("Text Color", Color) = (1,1,1,1)
}
SubShader{
Tags{ "Queue" = "Transparent" "IgnoreProjector" = "True" "RenderType" = "Transparent" }
Lighting Off Cull Off ZWrite On Fog{ Mode Off }
Blend SrcAlpha OneMinusSrcAlpha
Pass{
Color[_Color]
SetTexture[_MainTex]{
combine primary, texture * primary
}
}
}
}
4.字体图片--选择字体里面的图片Font material