拖动图像视图

问题描述:

我正在尝试拖动图像视图。我这样做有一点成功,但它不像我想要的那样行事。我希望它只能在图像内部触摸并拖动它时才会移动。 但即使我在屏幕上的任何地方触摸并拖动,它也在移动。拖动图像视图

我写这样的代码:

-(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event 
    { 
     //retrieve touch point 
     CGPoint pt= [[ touches anyObject] locationInView:[self.view.subviews objectAtIndex:0]]; 
     startLocation = pt; 

    } 

    - (void) touchesMoved:(NSSet*)touches withEvent:(UIEvent*)event 
    { 

    CGPoint pt = [[touches anyObject] locationInView: [self.view.subviews objectAtIndex:0]]; 

    CGRect frame = [[self.view.subviews objectAtIndex:0]frame]; 
    frame.origin.x += pt.x - startLocation.x; 
    frame.origin.y += pt.y - startLocation.y; 
    [[self.view.subviews objectAtIndex:0] setFrame: frame]; 

}

+0

你为什么与'subviews'访问?您可以声明imageview的实例。并通过使用'CGRectContainsPoint'检查你是否触摸过imageview。 – Ilanchezhian 2012-02-24 05:53:39

+0

touchesBegin你可以检查你的触摸点是否在你的图像视图 – Bonny 2012-02-24 05:55:05

+0

您的图像视图的框架设置为覆盖整个屏幕? – 2012-02-24 05:57:21

locationInView方法的返回值是相对于所述视图帧点。首先检查它是否在视图框中。

-(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event 
{ 
    CGRect targetFrame = [self.view.subviews objectAtIndex:0].frame; 
    //retrieve touch point 
    CGPoint pt= [[ touches anyObject] locationInView:[self.view.subviews objectAtIndex:0]]; 
    //check if the point in the view frame  
    if (pt.x < 0 || pt.x > targetFrame.size.width || pt.y < 0 || pt.y > targetFrame.size.height) 
    { 
     isInTargetFrame = NO; 
    } 
    else 
    { 
     isInTargetFrame = YES; 
     startLocation = pt; 
    } 
} 

- (void) touchesMoved:(NSSet*)touches withEvent:(UIEvent*)event 
{ 
     if(!isInTargetFrame) 
     { 
      return; 
     } 
     //move your view here... 
} 
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其工作。一些修改:框架不是一个属性,所以发送它作为一个message.and在if条件替换帧与targetFrame.Thanks! – condinya 2012-02-24 06:04:30

尝试这样:

-(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event 
{ 
    //retrieve touch point 
    startLocation = [[ touches anyObject] locationInView:self.view]; 
// Now here check to make sure that start location is within the frame of 
// your subview [self.view.subviews objectAtIndex:0] 
// if it is you need to have a property like dragging = YES 
// Then in touches ended you set dragging = NO 

} 

- (void) touchesMoved:(NSSet*)touches withEvent:(UIEvent*)event 
{ 

CGPoint pt = [[touches anyObject] locationInView: [self.view.subviews objectAtIndex:0]]; 

CGRect frame = [[self.view.subviews objectAtIndex:0]frame]; 
frame.origin.x += pt.x - startLocation.x; 
frame.origin.y += pt.y - startLocation.y; 
[[self.view.subviews objectAtIndex:0] setFrame: frame];